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  1. #11
    Player
    Shurrikhan's Avatar
    Join Date
    Sep 2011
    Posts
    12,976
    Character
    Tani Shirai
    World
    Cactuar
    Main Class
    Monk Lv 100
    Even though you're still one of the most reliably high-parsing jobs in the game atop providing indirect DPS and being capable of combat-rezzes, generally suffer the least from downtime, and have mobility second only to the ranged jobs?

    Some of your systems may be clunky, and the gameplay won't be universally appealing, but you're far from weak...
    To be clear, this was not aimed at the OP, but rather two posts, since edited, to the effect that the recent nerfs were overkill, as if from a numbers standpoint. I do agree that SMN feels clunky, and I too would generally rather have a just-faintly UP job that it fun to play than one that is faintly OP but feels clunky, lacks cohesion, and is less than fun. However, as this is highly subjective, I'd rather not suggest significant changes to that effect, but would rather focus simply on functionality-improving or QoL changes. However, Ellie has already covered all I can rightly suggest, back on page 1.
    (8)
    Last edited by Shurrikhan; 02-26-2018 at 09:56 AM.

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