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  1. #11
    Player
    Nerfworthy's Avatar
    Join Date
    Jun 2017
    Location
    Amaurot
    Posts
    524
    Character
    Luka Larkspur
    World
    Jenova
    Main Class
    Sage Lv 88
    The points are valid, but that doesn't make the system awful. It makes it limited. It is a good idea, it just needs to be expanded on more.
    (3)
    Quote Originally Posted by Arohk View Post
    A healers job is to dps and keep the party alive while doing so, you got the wrong idea about healers.

  2. #12
    Player
    Raim's Avatar
    Join Date
    Mar 2011
    Posts
    759
    Character
    Raim Surion
    World
    Balmung
    Main Class
    Marauder Lv 100
    While it was a step in the right direction it really missed the mark. I don't agree with the developer's concerns about making the system 'part of the game' so to speak. Why does it have to be a dresser? Why does it have to be a physical object in the inn rooms? Why is changing the dresser's inventory only possible from there? Why are glamour plates only changeable (currently) in towns and residential areas? I really was hoping we would do something along the line of WoW, Rift or GW2 in terms of fashion. Theres no shame in taking good aspects of good systems. Not everything has to be unique. Accessibility should be on the forefront of glamour changes along with inventory space in mind. Its frustrating always hearing "The servers can't handle it" for any change in the game.
    (9)

  3. #13
    Player
    LastFireAce's Avatar
    Join Date
    Oct 2016
    Location
    New gridania
    Posts
    399
    Character
    Xitra Lunrise
    World
    Diabolos
    Main Class
    Dragoon Lv 90
    Quote Originally Posted by DamianFatale View Post
    I wouldn’t be surprised if SE ignores us at this point. No matter what they do to fix our problems we have with the game, people still find ways to complain.
    We no finding a way to complain.... We legitimately going by the fact the yes it was good idea.. But it miss the hole point. Limited/ Each Job still can't be glam by themselves.
    (4)

  4. #14
    Player
    Krotoan's Avatar
    Join Date
    May 2013
    Posts
    3,591
    Character
    Krotoan Argaviel
    World
    Sargatanas
    Main Class
    Reaper Lv 100
    Quote Originally Posted by Raim View Post
    While it was a step in the right direction it really missed the mark. I don't agree with the developer's concerns about making the system 'part of the game' so to speak. Why does it have to be a dresser? Why does it have to be a physical object in the inn rooms? Why is changing the dresser's inventory only possible from there? Why are glamour plates only changeable (currently) in towns and residential areas? I really was hoping we would do something along the line of WoW, Rift or GW2 in terms of fashion. Theres no shame in taking good aspects of good systems. Not everything has to be unique. Accessibility should be on the forefront of glamour changes along with inventory space in mind. Its frustrating always hearing "The servers can't handle it" for any change in the game.
    It has to be a dresser because they designed it to only be editable within a small instance like a house interior, likely because of bandwidth concerns(™). To provide access to every single player equally this was added to the inn which was available to every single person who plays the game.
    I don't think it HAS to be a physical item, but considering every other option available in the house has a physical node to initiate that act, it just fits the theme. I'm at a loss as to why this is a problem.
    As I mentioned before, likely the restriction to editing only in small instances is bandwidth concerns. While you're in a home instance, there's no concerns of combat or loading excessive amounts of other players information so more bandwith can be guaranteed and available.
    Glamour plates being available only in towns actually has been stated to be for bandwidth concerns.

    It would be awesome to have GW2s appearance system, agreed. I personally don't think this particular decision resulted from pride though, likely more from how to make a system that works with what the rest of the game is built on. An account wide log of appearances and dyes is wildly different than the catalyst based glamour system we have and would require a rework of foundation systems.

    We did get inventory space freeing options though, just people are balking because of the limited access and capacity. But it is added capacity.

    It's INCREDIBLY frustrating to hear the same reason over and over again, but I'd rather be told the reasons then left in the dark. I can imagine for someone working on this game that working around restrictions is as frustrating as you hearing about them.
    (3)
    Last edited by Krotoan; 02-22-2018 at 11:28 AM.

  5. #15
    Player
    Rysir's Avatar
    Join Date
    Sep 2013
    Posts
    267
    Character
    Rysir Arcalane
    World
    Excalibur
    Main Class
    Machinist Lv 100
    Its awful in that it does nothing for people who like to alter glamour on the fly and requires you to be in a citystate to use it and so prisms are still king of snap glamour and double so since you only need one type of prism now.

    The dresser feels like a prototype to the first ever mmo glamour system except very restrictive.
    (6)
    Oh hey nothing was here

  6. #16
    Player
    Oriens's Avatar
    Join Date
    Aug 2013
    Posts
    139
    Character
    Oriens Nadir
    World
    Hyperion
    Main Class
    Arcanist Lv 90
    They over complicated what could have been a simple system. It needs an overhaul, AGAIN.
    (4)

  7. #17
    Player
    Hestzhyen's Avatar
    Join Date
    Aug 2014
    Location
    Gridania
    Posts
    744
    Character
    Hestzhyen Voer
    World
    Gilgamesh
    Main Class
    White Mage Lv 80
    Quote Originally Posted by Krotoan View Post
    It's INCREDIBLY frustrating to hear the same reason over and over again, but I'd rather be told the reasons then left in the dark. I can imagine for someone working on this game that working around restrictions is as frustrating as you hearing about them.
    Can't agree with this enough. There will always be pain points in the dev space but highly visible ones that rightly cause many customer complaints are even worse. The glamour dresser is the latest example. As disappointed we are in what SE delivers, they probably had to do some "creative" coding and stretch existing resources to the limits just to get it to us.

    Inherited spaghetti/unoptomized code is not carte blanche for SE to keep disappointing us but it IS an opportunity for them to review and possibly enact change. All depends on what they can do with their resources given the tight release schedules and budget they have. Though, even if they had more staff and money they could ever use the next problem could be Management Doesn't Understand Why We Need to Fix This Hot Mess Instead of Just Giving People What They Want(™)... always a pain point, always a problem- it's up to the employees to figure out how to get around them.
    (1)
    Last edited by Hestzhyen; 02-22-2018 at 10:49 AM.

  8. #18
    Player
    Parodine's Avatar
    Join Date
    Aug 2013
    Posts
    1,044
    Character
    Cullen Dionysion
    World
    Adamantoise
    Main Class
    Gladiator Lv 70
    Did you know you can use any event item stored in the armoire with the plates automatically without putting it directly into the 200 associated with the dresser? That seemed pretty convenient to me.
    (1)

  9. #19
    Player
    Maeka's Avatar
    Join Date
    Apr 2014
    Posts
    1,281
    Character
    Maeka Blazewing
    World
    Cactuar
    Main Class
    Gladiator Lv 90
    Quote Originally Posted by Lium View Post
    There does seem to be lots of restrictions to it. And I'm not sure why. SWTOR has the best outiftter system I've seen in an MMO. You create tabs on your character profile, make whatever kind of outfit you want, save it, done. You can apply any look you want to at any time, regardless of where you are or what you're doing. There's no restrictions. And you never have to worry about a new item overriding your look. Once you apply an outfit, it's active until you change it, regardless of what your character actually has on.

    It's super weird to me that other MMOs don't follow suit.

    WoW is very close.

    The only restriction is you need a transmogrifier to apply what you want (though it costs a small fee). If you buy a somewhat expensive mount, you can call a transmogrifier to you anywhere outdoors.

    All appearances you have ever come into contact with are saved in a list, you do not need to keep the base items.
    (2)

  10. #20
    Player Vhailor's Avatar
    Join Date
    Feb 2012
    Posts
    761
    Character
    Deionarra Eidolon
    World
    Hyperion
    Main Class
    Conjurer Lv 50
    Quote Originally Posted by DamianFatale View Post
    I wouldn’t be surprised if SE ignores us at this point. No matter what they do to fix our problems we have with the game, people still find ways to complain.
    As others have said, there's a difference between looking for faults in a game, and having glaringly obvious problems smack us in the face. The Glamour Dresser is a prime example of the latter.

    The lesson they need to be taking away from this is that their shitty back-end architecture needs to be reworked, because it is holding FFXIV back in very noticeable ways. And who knows how much development time they're wasting figuring out hack-y ways to implement even the half-arsed systems we're being given? There's a good interview floating around about the new inventory view we've been 'gifted' (a view that is objectively inferior to the previous Expanded View), and apparently the existing storage architecture was behind the inability to give us six 5x5 inventory grids instead of 4 5x7 grids. Moreover, the previous view we had - of five and a fraction of the 5x5 grids - was due to a view wrapper utility that they built precisely for that purpose. That's wasted time right there, and I'm sure wasted time went into figuring out the best way around the storage architecture limitations.

    This shit matters. It's occupying resources that would be better devoted to content generation, and it's limiting the content and systems they're able to build. The more they hear "server limitations aren't a viable excuse", the better off we'll be.
    (5)

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