Quote Originally Posted by Eugenics View Post
Ahaha, Nero checking peoples profiles again, digital stalker.
I cant remember that i ever checked yours?! Dont know what your point is, but according to the last Posts i saw from you, you are one of those people which like to troll any Thread without having arguments. So back to your hole, Troll. k thanks bye.


Quote Originally Posted by Avraym View Post
Agree. Completely with this post.

Some ideas of what could be implemented for a timesink which in my opinion seem pretty reasonable.

-Implement XP Chain to make Craft/Gathering a faster and more enjoyable experience, encouraging players to max other jobs they may not have done previously.
-Make Job's level like normal, not abilities through Questing. Its not hard to reach 1-50 and it would certainly give players a bigger sense of achievement.
-Implement a PvE Arena where players progress through a stage like system (MASSIVE Timesink)
-Implement NM's that drop socketable Gear
-Gambling System (both gilsink and timesink)
-Chocobo Racing similar to FFX (May be difficult to implement with server in current state)
-Implement a Triple Triad similar game

Morale seems to be getting kind of low lately. Theres been no screenshots of the new re-design's for the zones. How about a couple of snipets to keep people focused on whats to come.
Most of the Stuff you mentioned are about to come. Was either confirmed or mentioned on the Roadmap. Even a consideration of a Game similiar to "Triple Triad" was mentioned in the Newsletter. So Patience is all you need for the Stuff you listed. I dont see a need of XP-Chains for DoH/DoL tho.