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  1. #41
    Player
    Reynhart's Avatar
    Join Date
    Jul 2011
    Location
    Ul'Dah
    Posts
    4,605
    Character
    Reynhart Kristensen
    World
    Ragnarok
    Main Class
    Dark Knight Lv 80
    Quote Originally Posted by Hruodig View Post
    The last thing we need is another "mandatory" class.
    Right now, WAR+PLD is as "mandatory" as NIN is. That is "not at all" to clear, but if you don't have them, you're not optimized.

    But, as I said, they could give Sole Survivor an effect that will at least benefit the DRK itself on bosses.
    Quote Originally Posted by Claire_Pendragon View Post
    So the TA effect needs to be like the old virus, where the enemy cant be made vuln again for X amount of time.
    Quote Originally Posted by Lyth View Post
    with an immunity debuff to prevent reapplication.
    That...could also be a thing, to prevent two trick attacks from following each other.
    (0)
    Last edited by Reynhart; 02-14-2018 at 06:38 PM.

  2. #42
    Player
    Mahrze's Avatar
    Join Date
    Jun 2017
    Location
    Ul'dah
    Posts
    796
    Character
    Mahrze Crossner
    World
    Jenova
    Main Class
    Monk Lv 80
    Quote Originally Posted by Claire_Pendragon View Post
    While It would be nice to have DRK compete with NIN for TA, it currently wouldnt, due to the fact when TA ends, the DRK can put up their own vuln on the enemy.

    So the TA effect needs to be like the old virus, where the enemy cant be made vuln again for X amount of time. (I'd assume 50s, with 48s being more effective))
    I'd argue more on NIN getting trick attack fixed to be phys only. And DRK getting a magic version. No need to go back that virus thing and just genuinely give alternatives.
    (1)
    If you say so.

  3. #43
    Player
    Kirbfucius's Avatar
    Join Date
    Aug 2013
    Posts
    8
    Character
    Azrael Lynx
    World
    Excalibur
    Main Class
    Arcanist Lv 50
    Quote Originally Posted by MagiusNecros View Post
    Warrior treatment pls. I wanna see a whole page of changes. And not pity party 5 potency buffs.
    Please something better than the Warrior treatment. We don't need a third tank getting dumbed down to Paladin levels of "Press go button, mash attack skill until go button is done."
    (0)

  4. #44
    Player
    Hierro's Avatar
    Join Date
    Oct 2015
    Posts
    722
    Character
    Ziero Rehw-bidit
    World
    Malboro
    Main Class
    Warrior Lv 100
    Quote Originally Posted by Kirbfucius View Post
    Please something better than the Warrior treatment. We don't need a third tank getting dumbed down to Paladin levels of "Press go button, mash attack skill until go button is done."
    "Aunt Flo": Allows the use of blood gauge actions without cost.
    Duration: 15s

    PERFECT
    (0)

  5. #45
    Player
    Xesh's Avatar
    Join Date
    Jan 2018
    Posts
    29
    Character
    Daegen Lok
    World
    Zodiark
    Main Class
    Dark Knight Lv 70
    Dark passenger buff 4.7 please look forward to it
    (0)

  6. #46
    Player
    Derio's Avatar
    Join Date
    Jun 2015
    Posts
    3,361
    Character
    Derio Uzumaki
    World
    Sargatanas
    Main Class
    Dark Knight Lv 100
    Defensive kit and offensive kit needs to be adjusted. They said they will look at it, but realistically I dont see them fixing DRK until 4.4 or near Stormblood's end. Basically DRK will be like PLD was in HW
    (0)

  7. #47
    Player
    Claire_Pendragon's Avatar
    Join Date
    Apr 2011
    Location
    Limsa Lominsa
    Posts
    1,619
    Character
    Claire Pendragon
    World
    Mateus
    Main Class
    Red Mage Lv 100
    Quote Originally Posted by Mahrze View Post
    I'd argue more on NIN getting trick attack fixed to be phys only. And DRK getting a magic version. No need to go back that virus thing and just genuinely give alternatives.
    I actually like the idea of a Magic version of TA for DRK.

    Though the rotation of DRK will be interesting once its added in theory.

    Even if WAR and PLD are better tanks, this would actually make some groups want a DRK over one of the others, solely because they might have friends who are casters in the group.
    (0)
    CLAIRE PENDRAGON

  8. #48
    Player Soge01's Avatar
    Join Date
    Jul 2015
    Location
    Ul'dah
    Posts
    2,406
    Character
    Waira Amarilla
    World
    Faerie
    Main Class
    Black Mage Lv 100
    Um...so, I have a question. How is Dark Knight doing now currently after the update in comparison to the other two tanks?
    (0)

  9. #49
    Player
    TheCount's Avatar
    Join Date
    Jun 2015
    Posts
    236
    Character
    Warden Azem
    World
    Mateus
    Main Class
    Dark Knight Lv 97
    Quote Originally Posted by Soge01 View Post
    Um...so, I have a question. How is Dark Knight doing now currently after the update in comparison to the other two tanks?
    Not well, just like before. Warrior is great now and Paladin still is, so yeah. Dark Knights are viable to use but if you play all three tanks you'll really feel the difference in how much worse the Dark Knight is compared to the other two.


    As a Dark Knight you can expect to do more than the others with less gained in return. With the aditional of not having utility for the rest of the group also.
    (1)
    Last edited by TheCount; 02-15-2018 at 08:35 PM.

  10. #50
    Player Soge01's Avatar
    Join Date
    Jul 2015
    Location
    Ul'dah
    Posts
    2,406
    Character
    Waira Amarilla
    World
    Faerie
    Main Class
    Black Mage Lv 100
    Ah...I see. That's disappointing. Was hoping to raid with it. Thank you for the reply TheCount.
    (0)

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