Hey, was wondering how people felt behind allowing players to buy and sell cash shop items.
Personally I would like something to spend Gil on. Just a general question, hope it does not turn into a shit storm.
Hey, was wondering how people felt behind allowing players to buy and sell cash shop items.
Personally I would like something to spend Gil on. Just a general question, hope it does not turn into a shit storm.
Last edited by Awha; 02-14-2018 at 10:38 PM.
You are asking for legitimized RMT. My answer is a hard no.
RMT is always going to be a thing, and this game already inconveniences players due to their fear of RMT.
SE will never win the war on RMT, but at the very least they could offer other options for players that have more pixel currency over real and provide them with an option to get some of the cash shop items. Who knows maybe they would even make more money off the cash shop. Isn't that a good thing for the company. I mean they make items single use so clearly they want people to buy multiples so give people a reason to buy multiples.
Last edited by Awha; 02-14-2018 at 10:45 PM.
Haven't seen any shouts in a while. But people sell mogstation stuff in game quite regularly. It is a little bit of a risk since no guarantee. But with the gift system it isn't that hard.
Prohibition doesn't work. We have literally centuries of evidence of this. In the MMO space, we know the same thing, and have virtually the entire lifetime of the genre as evidence.
If there's a demand for something, people will create supply. That is one of the most fundamental rules of economics. Black market RMT causes all kinds of problems that nobody likes and cost SE money to deal with. Wouldn't it make more sense to bring it in house in a safe way and make some money off it instead? That's exactly why so many other games have brought stuff like play time tokens into existence: if players are going to buy it anyway, it makes more sense to have them buy it from a reputable source and make some money off the transaction.
Survivor of Housing Savage 2018.
Discord: Tridus#2642
Legitimacy.Prohibition doesn't work. We have literally centuries of evidence of this. In the MMO space, we know the same thing, and have virtually the entire lifetime of the genre as evidence.
If there's a demand for something, people will create supply. That is one of the most fundamental rules of economics. Black market RMT causes all kinds of problems that nobody likes and cost SE money to deal with. Wouldn't it make more sense to bring it in house in a safe way and make some money off it instead? That's exactly why so many other games have brought stuff like play time tokens into existence: if players are going to buy it anyway, it makes more sense to have them buy it from a reputable source and make some money off the transaction.
SE doing it makes it a legitimate and wholly acceptable practice. There are people who would do this now if it wasn’t against the rules. The only things holding them back are moral high ground and possible ridicule from their friends since most of us despise RMT in all of its forms.
Breaking the rules doesn’t stop people since SE doesn’t ban gil buyers, only gives them a vacation.
Yes, RMT happens now on a fairly small scale relative to the mess that would be created from this.
#GetSelliBack2018
Reading too much of the forums makes me very sad and apathetic.
I have gotten burned a few times trying to get an item that way. I do understand why SE would be hesitant, but just not sure it is worth the inconvenience, and the potential profits.
I would bet those people that are that close just do it quietly and spread the money out a bit or just aren't that flashy about purchases. Except for the locked servers a quick check shows it's cheaper to buy tonnes gil then to buy the stuff on the mogstation at current per character pricing structure.
Also with the continuing growth of mogstation I would hope one day we get the reverse. And they take gil out of the game and turn it into digital purchases. I feel we are well beyond the moral high ground of rmt with jumps for jobs/quests/retainers. Build a system in the game and let money flow both ways. It is not like they ban paying bots anyways. As every server seems to claim a group of legitimate bots who have played for years with no issues.
Last edited by Moonlite; 02-14-2018 at 11:05 PM.
The far bigger issue is: The inflation we had all these years would finally become an actual issue as the rich crafters that previously soaked up the gil and made it dead money would suddenly have something to buy with it and thus return the money into circulation.
That'd create a bigger mess of an economy than a data-center wide market board could hope to achieve.
What mess would that be? Plenty of other games have been doing it for years, in various forms. Aside from more profit and fewer* black market transactions (and the support headaches those create), what "mess" was created, exactly?
*It doesn't typically eliminate black market RMT because prices are usually higher, but having a legitimate and built in option tends to put downward pressure on their business.
Survivor of Housing Savage 2018.
Discord: Tridus#2642
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