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  1. #21
    Player
    Iscah's Avatar
    Join Date
    Nov 2017
    Posts
    14,054
    Character
    Aurelie Moonsong
    World
    Bismarck
    Main Class
    Summoner Lv 90
    DON'T skip through the scenes if you care about the story overall. Some are tedious but others are important and it's all leading up to another story event before you reach Heavensward.

    Essentially it is a whole separate chapter of the game.

    I don't really get the specific hate towards it, because the rest of the MSQ gives you plenty of pointless fetch quests as well. (Remember the lead-up to Titan? That was awful.)

    (Also, don't get tempted into watching the "Heavensward demo" video from the main menu, because that has some 'recap' scenes that will spoil what's about to happen for you!)
    (1)

  2. #22
    Player
    SoulEchelon's Avatar
    Join Date
    Jun 2017
    Posts
    142
    Character
    Jeduh Tiikerigaia
    World
    Coeurl
    Main Class
    Dragoon Lv 90
    I don't really remember them being an extreme slog, but then again I was heavily invested in the story so I didn't mind the fetch questing.

    I will say this though - it pays off at the end. Whoo boy. Obviously not gonna spoil it but it all leads up to a fitting beginning to HW.
    (1)

  3. #23
    Player
    Hasrat's Avatar
    Join Date
    May 2016
    Posts
    3,288
    Character
    Hashmael Lightswain
    World
    Zalera
    Main Class
    Black Mage Lv 90
    Quote Originally Posted by Lium View Post
    It's all a matter of opinion, of course. I find them boring because all I'm doing is delivering stuff. Basically, just fetch quests. There was even one quest that had me looking for tea leaves. Tea leaves!
    You just described a significant chunk of all other quests in all other parts of the game. Go here, interact with the thing, talk with NPC, go back, talk with same NPC, talk some more, kill a few things, go back again, talk again, interact with more things.

    It's an MMO. How much depth do you expect?

    I mean, I get it. Half the conversations ever could take place over linkpearl, and Twelve, do I hate consecutively talking to the same NPC instead of just having the game auto-transport us together and continue the conversation.

    Idk. I guess I'm in the other group of players that doesn't understand the hate. Didn't feel any worse than any other point in the game. Seemed to me to just be a natural continuation of the story, the denouement after the climax before tensions build again leading to HW. Because that's how tension cycles work.
    (1)

  4. #24
    Player
    savageink's Avatar
    Join Date
    Jun 2015
    Posts
    843
    Character
    Dirk Gently
    World
    Malboro
    Main Class
    Machinist Lv 80
    On running through this while leveling alts, it can get a bit long. I didn't really notice while going through it the first time. My biggest complaint is all the quests for dungeons and raids and primals that don't close out when you unlock them in the duty finder and take up space in your quest log.
    (1)

  5. #25
    Player
    BluexBird's Avatar
    Join Date
    Jul 2016
    Posts
    573
    Character
    Blue Bird
    World
    Jenova
    Main Class
    Warrior Lv 90
    Quote Originally Posted by Lium View Post
    So after I defeated the Ultima Weapon and saw the various (and well done) cutscenes, and felt all the feels and was ready to jump headfirst into HW content, I discovered that I have to endure 100+ ARR quests first.
    This is the reason why I wouldn't recommend FFXIV to any of friends. Think about all the other FREE MMORPGs out there that have better story, better combat, better user interface, and without a monthly subscription. And then ask yourself why someone would want to get involved with a game like FFXIV, where to get to the end-game content, you have to grind through over 300+ quests (half of which could just as well not be there), or pay to skip it all. It's almost insulting.

    People will often ask me what I'm playing, and as soon as they show an interest, I immediately warn them about why they shouldn't play. And it's always the same answer - the MSQ is such a huge obstacle, it would take anyone an immense amount of dedication, motivation, and time to get through all of it, that they're probably better off getting into something else.

    I really hope they find a better way to deal with this...
    (1)

  6. #26
    Player
    Bobs's Avatar
    Join Date
    Nov 2017
    Posts
    121
    Character
    Dr Ray
    World
    Famfrit
    Main Class
    Red Mage Lv 70
    Well there really is no end game in FF14 just higher numbers. The story it the only thing it has, try to enjoy it.
    Not point in rushing to the end where we twiddling our thumbs all day; waiting for the weekly reset.

    (3)

  7. #27
    Player
    basketofseals's Avatar
    Join Date
    Jul 2015
    Posts
    815
    Character
    Verrine Mercer
    World
    Balmung
    Main Class
    Samurai Lv 86
    Quote Originally Posted by Hasrat View Post
    You just described a significant chunk of all other quests in all other parts of the game. Go here, interact with the thing, talk with NPC, go back, talk with same NPC, talk some more, kill a few things, go back again, talk again, interact with more things.

    It's an MMO. How much depth do you expect?
    I expect to have better context like the rest of the fetch quests in the game. They usually have personal stories involved, or tell you about the land and its history, or about the people that currently live there. Why a settlement exists, what do they eat, what's in the name, what are common issues, etc. Watching Tataru fail at various jobs and picking up the wrong aether crystal for the third time is a waste of time for everyone involved.
    (4)

  8. #28
    Player

    Join Date
    Aug 2017
    Location
    Ul'dah
    Posts
    2,057
    Quote Originally Posted by Lium View Post
    snip
    ARR is incredibly tedious and boring when it came to a huge chunk of their patches. However, 2.5-2.55, the cutscenes there are totally worth it because of how it sets up HW. Just be forewarned, the cutscenes can last up to an hour, but at that point, it's purely story, and like I said, it sets up HW and why exactly you are in a particularly rough start in 3.0. I'd have to say that when you go through 2.5, that is when the story gets more serious than usual.
    (0)

  9. #29
    Player
    Krotoan's Avatar
    Join Date
    May 2013
    Posts
    3,591
    Character
    Krotoan Argaviel
    World
    Sargatanas
    Main Class
    Reaper Lv 100
    Quote Originally Posted by Bobs View Post
    Well there really is no end game in FF14 just higher numbers. The story it the only thing it has, try to enjoy it.
    Not point in rushing to the end where we twiddling our thumbs all day; waiting for the weekly reset.


    EXCUSE ME? I WILL BE SITTING OVER HERE PLAYING WITH MY DOLLHOUSE AND DRESSING UP MY CHARACTER UNTIL YOU APOLOGIZE.
    (1)
    WHERE IS THIS KETTLE EVERYONE KEEPS INTRODUCING ME TO?

  10. #30
    Player
    Skivvy's Avatar
    Join Date
    Jun 2012
    Posts
    4,178
    Character
    Boo Box
    World
    Rafflesia
    Main Class
    Sage Lv 100
    Will say, this is another thing that XIV's predecessor handles nicely. XI never forced you to complete the full MSQ before being able to partake in the latest content. ._.
    (2)

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