What about AST OGCD game is weak ? They clearly have the most powerfull ones, that's why they don't have a lot of them. And they have pretty low cooldown for what they do. Again, a simple healer vs healer vs healer means absolutly nothing. Everyone use this to make every other job both the worst and the best at the same time.

It's the healer that would benefit the most from having an instant cast spell, but they sure don't need more OGCD they alreday have. Most of AST gameplay is OGCD, just managing cards is 6 OGCD, 9 with discards. Clearly, having even more of them won't get AST a better uptime at all. It'll make the job much more cluncky to play.

We absolutly don't need healer that are tailored arround what SCH is right now.