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  1. #1
    Player
    Transient_Shadow's Avatar
    Join Date
    Jul 2016
    Location
    Gridania
    Posts
    638
    Character
    Flutter Butter
    World
    Malboro
    Main Class
    Scholar Lv 90

    Is cleric stance any good?

    Simple question. I normally use Larges but have started slotting CS when the duty is fairly light on the heals. Is the 5% boost really that helpful? I haven't really noticed a big difference with that or Mind potions I've been using.
    (0)

  2. #2
    Player
    Elamys's Avatar
    Join Date
    Jul 2015
    Location
    Gridania
    Posts
    1,566
    Character
    Song Sparrow
    World
    Balmung
    Main Class
    Goldsmith Lv 90
    Not really but if you're not using Largesse you might as well take it I guess.
    (0)

    cerise leclaire
    (bad omnicrafter & terrible astrologian)

  3. #3
    Player
    VanilleFang's Avatar
    Join Date
    Sep 2014
    Posts
    1,655
    Character
    Estellise Valesti
    World
    Adamantoise
    Main Class
    White Mage Lv 70
    Define "good".

    In some situations it's okay, others it's pretty terrible. May I ask what you currently have selected? I use both CS and Largesse, as well as the other "useless" skill Eye for an Eye so I'm just curious (not trying to say you are picking wrong!)

    Cleric Stance is pretty good for AOE spamming, and it's okay if you want to dish out more DPS during raids and what not. Other than that it has very miniscule returns.

    I personally thinks it terrible garbage but I still usually use it over other skills because Esuna is pretty situational (replaces CS when needed) and Protect is usually just a "one and done" skill. I don't like Rescue, Surecast is very situational, and Break is so situational it shouldn't even exist (I can think of 1 fight where it would come in handy).

    My skills are always:
    1. Swiftcast
    2. Largesse
    3. Lucid Dreaming
    4. Eye for an Eye
    5. Protect/Esuna/Cleric Stance
    My final slot is usually CS. But really you can't pick wrong (except if you don't take Swiftcast or Lucid Dreaming).
    (1)
    Last edited by VanilleFang; 02-12-2018 at 03:37 PM.

  4. #4
    Player
    Risvertasashi's Avatar
    Join Date
    Apr 2014
    Posts
    4,706
    Character
    Makani Risvertasashi
    World
    Ultros
    Main Class
    Conjurer Lv 50
    It's a "better than nothing" skill if you really want to minmax your DPS.
    (4)

  5. #5
    Player
    Canadane's Avatar
    Join Date
    Jul 2011
    Location
    Limsa Lominsa
    Posts
    7,482
    Character
    King Canadane
    World
    Hyperion
    Main Class
    Sage Lv 100
    Old cleric stance was better.
    (3)

    http://king.canadane.com

  6. #6
    Player
    Fyce's Avatar
    Join Date
    Oct 2013
    Posts
    1,755
    Character
    Fyce Alvey
    World
    Cerberus
    Main Class
    Summoner Lv 100
    Quote Originally Posted by VanilleFang View Post
    My skills are always:
    1. Swiftcast
    2. Largesse
    3. Lucid Dreaming
    4. Eye for an Eye
    5. Protect/Esuna/Cleric Stance
    This list is missing Surecast, which has proven to be extremely useful in many situations lately.
    Also, Eye for an Eye is only good if you can get it to proc. In fights where the vast majority of attacks are magic, Eye for an Eye is mostly useless.

    So, I'd argue that slots 4 and 5 are actually both situational.
    (0)

  7. #7
    Player
    Taika's Avatar
    Join Date
    Mar 2011
    Posts
    2,237
    Character
    Purple Rain
    World
    Sophia
    Main Class
    Arcanist Lv 32
    Agreed with 2 slots being situational.
    Quote Originally Posted by VanilleFang View Post
    My skills are always:
    1. Swiftcast
    2. Largesse
    3. Lucid Dreaming
    4. Eye for an Eye
    5. Protect/Esuna/Cleric Stance
    I always have Swiftcast, Largesse and Lucid Dreaming. For dungeons I also have Eye for an Eye and Cleric Stance. Esuna for those instances where I need it and haven't agreed the other healer takes it (doing Byakko we had 1 healer take Esuna and another Protect, for example). Surecast for those instances where it's useful (Shinryu ex and OS5, for example). I think Eye for an Eye goes more to waste than Cleric Stance on single targets, and for multiple targets I like having both. When on White Mage, Cleric Stance should be paired with PoM as much as possible.
    (1)
    Last edited by Taika; 02-12-2018 at 08:16 PM.

  8. #8
    Player
    Vyriah's Avatar
    Join Date
    Jun 2017
    Posts
    200
    Character
    Vyriah Altaisen
    World
    Ragnarok
    Main Class
    Scholar Lv 70
    At most, it's better than nothing.

    But it's an extremly weak buff that doesn't last really long and don't align with any of the three healer classes it supposed to be used with (chain stratagem and celestial opposition are 2 minute and presence of minde is 2 min 30).
    But then, 5% damag up is 5% damage up, it's little but it's something. It synch with litany/battle voice every 3 minutes and with everything else every 6 minutes. Wich isn't that amazing for something that small.
    (1)

  9. #9
    Player
    RopeDrink's Avatar
    Join Date
    Aug 2016
    Posts
    566
    Character
    Chloe Redstone
    World
    Phoenix
    Main Class
    White Mage Lv 90
    As a DPS WHM, Cleric (while not awful) is swimming on the 'meh' line of variable choices. As it stands, it'll punch up an extra 1k damage on Stone, but the real strength is in using it while spewing out Holy vs trash-packs, so Cleric is what I throw in the last slot when there are no viable alternatives (based on content).

    For me the list is pretty clean-cut.

    1. Swiftcast
    2. Largesse
    3. Lucid Dreaming
    4. Protect
    5. Variable (typically Cleric Stance).


    I keep Protect on my bar simply because there are plenty of situations where you'll raise people during content, to which (while not mandatory), re-applying Protection is essentially saving a bit of Healing, however small it may be. You could macro-cast it at the start of a fight and use something else in the slot, but given the poor selection (with only 3 regular choices and a bunch of 'meh'), I'd rather just save myself the trouble and give myself another option during downtime (especially when everyone is healthy, all DoT's are up and there's no way to cast stone, such as a boss-transition phase >> re-protect the raised).

    Cleric Stance is the last slot, swappable to Esuna for dispel-heavy content. E4E has an obnoxiously long CD for its (limited) worth, and given it's proc-based to boot, even using it in its optimal scenario has variable results. It's simply not worth it. Surecast is not something I ever bother with nor find a need for. Rescue? No. Just, no. Esuna? Nothing (other than Doom, or maybe Paralysis) is dispel-worthy, though again, this is dependant on content and we've plenty of things that can be sacrificed for it if required. Break? Maybe in PvP, otherwise no.

    In short, Cleric is the best of the 'generic/variable options', though that isn't saying much.
    (1)

  10. #10
    Player
    TitaniaYaerem's Avatar
    Join Date
    Jul 2015
    Posts
    135
    Character
    Titania Yaerem
    World
    Gilgamesh
    Main Class
    Astrologian Lv 70
    If you're running dungeons I would run CS for AoE pulls, in raiding then it varies. For prog I don't run CS until I feel more comfortable with the fight.
    (1)

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