not sure what FFXI you played but the one i played was exactly like Eureka. You spent hours grinding just get 1 maybe 2 levels. and when you finally reached lvl 75 the only thing to do was camp NMs in sky. then they added thavanzia or w/e and access to that area was gated behind low lvl fights that you didn't have level sync for so you then needed low level gear go do, and if you didn't have the right job you had to depend on the generosity of other players to take you along for the fight. Most people only wanted to kite kill things because melee gave the mob tp which let it do moves that didn't have ground aoes to run out of which cause you to get hit which cause healers to have to heal you instead of the tank which ran then out of mp and since mp didn't regenerate like it does in this game that was probably a wipe. so no. nothing in eureka sounds good to me.