please tell me what troubles are you talking about because right now I see White mage and Astro having the most problems
please tell me what troubles are you talking about because right now I see White mage and Astro having the most problems
WHM is completly fine though, it's the most comfortable healer to play. AST is a little clunky with it's heavy OGCD for only one instant but it's somehow fine unless you really want high personnal performance with it. If they have problem, it's about healer in general more than those two classes in specific. And simply having instant cast stone/Malefic/Broil would solve those without affecting healer balance that much. It would make the delay between DPS spell and healing spell higher while favoring more fluid gameplay overall.
SCH on the other hand have strong skills but they don't make sense at all. Miasma 2 is melee range because no one ever though about the fact that there was no point in making it melee range, that's just how it was. Dissipation gives healing buff, something you already have with bot largess and Eos and isn't that usefull anyway. SB deleted a lot of SCH most used tools to make up for keyboard bloating but then added even more spells to use. They lost one of their most central skill (cleric stance) and gained fairy gauge, the most convoluted gameplay mechanic this game as to offer for a really niche effect.
Not any single line fo all this makes sense in any way. I'm not sure why on the earth there's still people to argue against this, especially seeing how SCH was tuned in reaction to this.
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