
But is it coming before 5.0?So essentially they are reaffirming what we already knew, they have no idea what to do and are having to look into it before making any concrete changes.
I'm okay with that. Since it means there will be something to look forward to in the future... still, I fail to understand how they didn't catch onto this before now.
I was agreeing with you in my own roundabout manner, apologies if it didn't come across that way.
Considering that he made a statement about it in this Liveletter, I don't really think you need to ask that in the first place... Were it coming in 5.0 he'd have likely brushed it aside and said "We're waiting" or "Dark Knight is fine as is, why are you complaining." He instead said that they are trying to bring the jobs in each role in line with one another, which implies these changes will come sooner rather than later.


They did state that they were looking into DRK now, but honestly IMO, that's something they should have done along side WAR, rather than one job at a time. Personally I'm indifferent about this now, I just really want them to fix what's wrong with DRK already, but with their current rack record I hold no optimism or expectations. Least that way I can actually be impressed.
Is there a link for the entire interview?



CLAIRE PENDRAGON
Thank you!
So, at least they realized that Warrior is very strong and it is DRK who needs some adjustments.
It is too bad that they still refuse to fix the situation of tank accessories.



Oh no, they plan to fix them, as they suggested the idea of removing the ability to put DH on them as a possibility.
(Aka they dont even understand what the problem really is, as usual)
CLAIRE PENDRAGON
That is not what was said, you clearly didn't read it thoroughly. They are discussing what to do with the accessories and when they asked players at the event they held yesterday multiple players suggested removing the ability to meld Direct Hit to them. That has nothing to do with the developers; though he did say a suggestion like that would split the community, and has everything to do with what some Japanese players would like to see.


Given how often they split the community, I'd say it's a sure thing then.That is not what was said, you clearly didn't read it thoroughly. They are discussing what to do with the accessories and when they asked players at the event they held yesterday multiple players suggested removing the ability to meld Direct Hit to them. That has nothing to do with the developers; though he did say a suggestion like that would split the community, and has everything to do with what some Japanese players would like to see.


Seems Japanese players are disappointed with how they talked about DRK. Can't say I disagree.
昨日のPLLは、とても残念な回答でした。
タンクにジョブ追加しない代わりにバランス調整に徹するという発言も、4.1で調整されなかった上で「検討をしていますので引き続きフィードバックを下さい」としていた発言も、結局はクエリを出してプレイ人口の数値だけで見ていたんですね。
ここまでエンドユーザーと開発との間で問題認識が乖離しているとなると、フィードバックも形骸化しているということなのでしょうね。シャドウウォールなんてヴェンジェと同じリキャに短くできないなら40%軽減にすれば良いだけじゃないですか、それとも個性として弱いのが個性なんでしょうか、笑えませんね。
現在、何が最適な調整なのか検討しているとのことですが、暗黒騎士は去年の7月末からフィードバックしている件も未だにまもとに対応をされていない現状です、半年間検討し続けるのはもはや検討していないのと同じだと思いますし、未だに「検討していますのでフィードバックをしてお待ち下さい」なんて言えるような実装日数だと思っているのでしょうか?#352からずっとフィードバックしているんですよ。
暗黒騎士を使っているユーザーが、プレイフィール改善のために今一番出来ることはフィードバックでは無く、暗黒騎士を使用しないでプレイ人口比率を下げるということ。
とても残念です。Thread is at 562 posts if you're wondering on the 352 commentGoogle Translate Says: Yesterday 's PLL was a very disappointing answer.
Remarks saying that we do not add jobs to tanks instead of adjusting the balance is not adjusted in 4.1, and the remarks that had been saying "Please keep on giving feedback as we are considering", after all, queries are issued and numerical values of play population You just saw it.
Until now, when problem recognition between the end user and development is divergent, it seems that feedback is also becoming a mere piece. If shadow walls can not be shortened to the same recycles as Venge, it is not only good to mitigate by 40%, or is weak individuality as individuality, can not you laugh?
Currently, we are studying what is the optimal adjustment, but the dark knight is currently in a situation that has not responded to the feedback from the end of July last year, considering for half a year I think that it is the same as not thinking to continue any longer, and still think that it is the number of implementation days that you can say "please give feedback as we are considering it?" I have been giving feedback since # 352.
What users who are using Dark Knight can do the most to improve play feeling is not feedback, but to lower the play population ratio without using dark knights.
It is very disappointing.
If you say so.
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