

You have plenty of craft and CP already, but you do need a bit more control. At this rate, looks like you can't really get away from using Seafood Stew HQ.
Don't go too crazy on the tools though, since they're class-specific. Personally, I have only maxed CP on them.
“The best crafter is not the one with the best stats, but the one who makes the best use of one’s stats” – By Caimie Tsukino


I'm alright with using Seafood Stew lol, I think I still have lots of the materials for it stockpiled since HW. Was using Tempura Platter HQ before. Thank you!

So this might have been asked already but the 2.5** by Tayler that you posted is a bit too high in crafting for me since I'm at 1502/1373/475 before food. Would you happen to have modified Tony's into a 3 part macro that you could post since it seems to align better with my current stats. Also if it is only at 1500 craftsmanship, Should I have sea food stew instead to help with the control?


Well, you can simply break that into 3 parts yourself -- just move the Ingenuity step and the rest of the macro to a 3rd macro, and you're done!So this might have been asked already but the 2.5** by Tayler that you posted is a bit too high in crafting for me since I'm at 1502/1373/475 before food. Would you happen to have modified Tony's into a 3 part macro that you could post since it seems to align better with my current stats. Also if it is only at 1500 craftsmanship, Should I have sea food stew instead to help with the control?
I just checked using the simulator whether your stats are truly compatible with Tony's rotation. Yes, they are, provided you eat a HQ tempura.
It's cutting REALLY close though with craftsmanship.... 6384/6377.... Remember, the simulator is not 100% accurate. So if you have 6378/6377, you will likely botch it. 6384/6377 may be ok.
“The best crafter is not the one with the best stats, but the one who makes the best use of one’s stats” – By Caimie Tsukino

Thank you very much! If I'm leveling my gatherers up as well, do I need them to able to get HQ matts or will I be able to go off of other stuff as HQ and just gear up my gatherer to just get the NQ nodes so I don't have to invest as much into the gear for it.

Always try to HQ as much as possible, it really does help allot all you need when starting to gather is make sure you are able to reach the perception needed to get HQ, you can crafter and gather same time, so you can craft your HQ gather gear. That is what I did and always craft more than one set, 3 sets maybe one set you use and sb and the other you sell on MB, that way you are making Gil as you level.
I am sure Caimie Tsukino's wonderfull guide will help you out with most of your questions.
Yeah, sorry about that XD
I haven't got to try the new recipes yet but at least now I have your input on this, it'll help a lot. I'm always trying to come up with rotations, but nothing like what I can find on your guides *_*
I'm currently sitting at 1481/1343/474 on non-specialists and have made several of the new master book VI items without a problem (with macros). I didn't want to meld using any VIs, so I use seafood stew + cp tea, and have to be a specialist for the stats (and well, HQ a bunch of mats to be safe). My accessories also are not very optimally melded. I built up a lot of crafter souls from using custom deliveries for yellow scripts, so I don't mind planning carefully and swapping souls to be safe. I don't like going hardcore on spirit bonding + melding until the final all usable set of crafting gear (as it tends to last a year instead of 6 months).I need to learn manual craft now as my current resource only allow me to meld the minimum requirement for master book VI.
Working on this melds myself http://ffxiv.ariyala.com/159BE.

You can remove your materia, so it should not be a problem with melds tbh! only VI's is a high risk of loosing it.I'm currently sitting at 1481/1343/474 on non-specialists and have made several of the new master book VI items without a problem (with macros). I didn't want to meld using any VIs, so I use seafood stew + cp tea, and have to be a specialist for the stats (and well, HQ a bunch of mats to be safe). My accessories also are not very optimally melded. I built up a lot of crafter souls from using custom deliveries for yellow scripts, so I don't mind planning carefully and swapping souls to be safe. I don't like going hardcore on spirit bonding + melding until the final all usable set of crafting gear (as it tends to last a year instead of 6 months).

It's not about the gear itself but the penta-melding. I already spent a lot of gil on melding my crafter set and you can't hit the new perception without a lot of melding into the gathering set as well which is why I was wondering how much of the components we can get away with being NQ for 2.5** and 3*** crafts since it's a lot easier to just hit the base NQ for the new nodes as opposed to penta-melding to hit the perception number.Always try to HQ as much as possible, it really does help allot all you need when starting to gather is make sure you are able to reach the perception needed to get HQ, you can crafter and gather same time, so you can craft your HQ gather gear. That is what I did and always craft more than one set, 3 sets maybe one set you use and sb and the other you sell on MB, that way you are making Gil as you level.
I am sure Caimie Tsukino's wonderfull guide will help you out with most of your questions.
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