Quote Originally Posted by Kabooa View Post

Firstly, Direct Hit is no longer accessible by tanks. The strong linear nature of this skill means Tanks will only ever meld this, and thus it removes choice from the matter. Point for point, the early gains of Direct Hit that tanks will never exceed outpace Det, Crit, Skillspeed, and Tenacity to disgusting degrees, and its ability to be melded while clearly being an unsupported stat choice strangleholds tanks into it.
Not to nit pick but Crit actually is bis for both dark knight and warrior this cycle. Honestly, SE should just cap strength at a lower value (so like 70) on the accessories (assuming as you say the +25 from materia but on all accessories) and then just have strength scale like a normal primary stat like vit. It solves everyone's issue and requires nothing complicated or new rules for 1 jobs accessories. Or they should give up on the false idea that you need two stats to independently tune formula's and have tank damage scale off its primary stat like both healers and dps.