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  1. #11
    Player
    Rinuko's Avatar
    Join Date
    Jan 2015
    Posts
    1,212
    Character
    Lele Inoch
    World
    Zodiark
    Main Class
    Black Mage Lv 80
    So far i've enjoyed it a lot.

    - Mostly because of my childhood nostalgic for FF6 in Sigmascape.
    - MSQ i havn't progressed very far
    - Enjoyed Byakko (liked the sudle hint at FF11 with Tenzen in the story)
    - New Expert dungeons are fun (But why can't we speedrun SE??? Sad caster here) And why wouldn't you include Skalla?
    - New crafting <3

    Now I wished you had released Eureka from the get go in this patch than have us wait another month*

    * Most likely get postponed again
    (1)

  2. #12
    Player
    Jxnibbles's Avatar
    Join Date
    Jul 2015
    Posts
    304
    Character
    Aimori Duciel
    World
    Gilgamesh
    Main Class
    Black Mage Lv 80
    If I see one fate in Eureka I think I will puke.
    (5)

  3. #13
    Player
    Bourne_Endeavor's Avatar
    Join Date
    Sep 2015
    Location
    Ul'Dah
    Posts
    5,377
    Character
    Cassandra Solidor
    World
    Cactuar
    Main Class
    Dragoon Lv 90
    Quote Originally Posted by Jxnibbles View Post
    If I see one fate in Eureka I think I will puke.
    I'll get out the popcorn because if they tought reacts towards Diadem were overblown. Oh boy, they haven't seen anything yet.
    (8)

  4. #14
    Player
    Rinuko's Avatar
    Join Date
    Jan 2015
    Posts
    1,212
    Character
    Lele Inoch
    World
    Zodiark
    Main Class
    Black Mage Lv 80
    Quote Originally Posted by Bourne_Endeavor View Post
    I'll get out the popcorn because if they tought reacts towards Diadem were overblown. Oh boy, they haven't seen anything yet.
    Supposedly they will show off Eureka next weekend on a LL. I really hope they show off gameplay and i'll bring popcorn. But frankly i htink they are scared to show it from Diadem fiasco (twice they fucked it up)
    (4)

  5. #15
    Player
    MuseTraveller's Avatar
    Join Date
    Jul 2016
    Location
    Gridania
    Posts
    586
    Character
    Mihn Saruihn
    World
    Malboro
    Main Class
    Bard Lv 80
    I feel like you people expect the developers to be machines dishing content in insanely short time while juggling concepts for fresh new things and likely already working on next expansion.

    I loved Byakko a lot, yet to try the extreme version! Loving the story about it.
    I enjoyed what MSQ had to offer, got me excited about what is next!
    Hell's lid was fun, music and visuals! Yet to try Fractal.
    Sigmascape is fun though I'm not a fan of the dissidia feel to it, it's still fun and nostalgic. Phantom train was <3
    New glam system is disappointment but the old one is still working so... -shrug-
    PvP is not my thing but the new gear seems lovely!
    Yet to dive into the crafting!

    I guess I'm not one of those players who runs out of things to do on week 1 of patch release.
    (7)

  6. #16
    Player
    Dualblade's Avatar
    Join Date
    Feb 2014
    Location
    Night Kdark
    Posts
    2,190
    Character
    Juyon Intoner
    World
    Cactuar
    Main Class
    Gladiator Lv 80
    Quote Originally Posted by Jxnibbles View Post
    If I see one fate in Eureka I think I will puke.
    You better go and get it out of your system now then, they'll be adding NMs as Fates in Eureka. Possibly more Odin style then the normal version, but Fates regardless.
    (0)

  7. #17
    Player
    Tlamila's Avatar
    Join Date
    Sep 2013
    Posts
    1,469
    Character
    Ainslie Tinley
    World
    Omega
    Main Class
    Paladin Lv 90
    Quote Originally Posted by Alash View Post
    Unfortunately due to budget constraints they must have been forced to scan a baby doll head into the game and slap it on a shrunken down adult Ananta. Then they shipped the update before they animated any facial expressions for it. Ssshe looks like a horrendousss abomination that I'd beat to death with a ssshovel without hessssitation, and tosss in the compossst heap with all the red belliesss that have been coming into my back yard this sssummer.
    I agree with this soooo much, she really looks wrong. Ananta in general are cool, but her? Meh.
    On my end, I've ran all the way to get RDM to 67 to do the unlock quests (yes I have a 70, no I don't like wasting xp) and in the end I don't even like them. A bit because I dislike the area, a bit because I dislike the npcs, I dunno. I enjoy doing Kojin ones, so I had a lot of hope in these but..nope nope, unless I'm desperate for xp.

    Quote Originally Posted by Rinuko View Post
    And why wouldn't you include Skalla?
    I'd guess Skalla is in 70 and not expert because it has low-ish requirement and the same item ilvl drops as the other 70 roulette dungeons. I think it's cool that the newest dungeons have their own roulette, separate from that whole group.
    (0)
    Last edited by Tlamila; 02-05-2018 at 04:58 PM.

  8. #18
    Player
    Rinuko's Avatar
    Join Date
    Jan 2015
    Posts
    1,212
    Character
    Lele Inoch
    World
    Zodiark
    Main Class
    Black Mage Lv 80
    Quote Originally Posted by MuseTraveller View Post
    Sigmascape is fun though I'm not a fan of the dissidia feel to it, it's still fun and nostalgic. Phantom train was <3

    I guess I'm not one of those players who runs out of things to do on week 1 of patch release.
    I am not either, i started doing stuff for the patch on friday, I generally do MSQ and other patch related stuff with my SO and she's a uni student aka don't have as much time to play as me.

    Quote Originally Posted by MuseTraveller View Post
    I feel like you people expect the developers to be machines dishing content in insanely short time while juggling concepts for fresh new things and likely already working on next expansion.
    It's the expectations we get. And I can't blame people, people who been playing this for 3-4 years and maxed out anything and yet love this game so much they just want more stuff to do. A relic would fixed this.

    In a sense it also SE fault for providing us lot of stuff in 2.x (at least the way i want to remember it) but like you said, they using the same staff for both maintain current content and working on 5.0. XIV is obviously a big title for SE and brings in a lot of revenue but they won't hire more staff to work on current content and have the vets do next expansion?

    Seems a bit odd to me but i'm novice in game dev so maybe i'm completely wrong but in my field of work we often take in temp people to handle short projects (IT dev) and rest of us seniors do the long term projects.
    (3)

  9. #19
    Player
    MuseTraveller's Avatar
    Join Date
    Jul 2016
    Location
    Gridania
    Posts
    586
    Character
    Mihn Saruihn
    World
    Malboro
    Main Class
    Bard Lv 80
    I imagine in 2.x they had to keep and increase the players at any cost, it was a matter of proving that the rebuilt game was and is profitable in order to secure a future. And I'm not saying the developers let breath out and got all, "ok we got the players and subs we can reduce quality now." but we did hear how 3.x nearly killed the the team with the amount of content they had to do, I'd think they deemed this course of action will burn out the team on the long run. Another thing is, as you've said it's been a game for 3-4 years now, new employees may need time to get a feel of the game. It's a vast MMO with lots of history. But yeah, I'm not arguing that old vets have nothing to do, I'm just tossing my two cents on the topic.
    (2)

  10. #20
    Player
    Rinuko's Avatar
    Join Date
    Jan 2015
    Posts
    1,212
    Character
    Lele Inoch
    World
    Zodiark
    Main Class
    Black Mage Lv 80
    Quote Originally Posted by MuseTraveller View Post
    Snip
    Indeed, you have valid points

    But even if there would be a learning period for new dev employed that might be good in the long run. We'll see if there be any improvements on that side with 5.0 when it get released in 2019.
    (1)

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