Quote Originally Posted by Ayerc View Post
I'm more concerned with the copy/paste solution. S-E get's enough flak over the terrain, do we really want that to spread to the races?
That's very different in this case.
As for the gear, you buy the same gear for all races, no need to change the textures.
I honestly do not think that each set of gear was individually created for each race anyway, that would be overkill.
I am sure that one of the character races serves as the base and all others are variations made from the base mesh.
All you have to do is adjust the proportions of your highpoly mesh and then generate your normal maps and bake the textures into the lowpoly model.
Egro most of the gear looks the same anyway.

The body however... with a new well made texture and normal map a mid-lander mode would rescaled look very different and on top of that you would have the ears, all new haircuts and a tail.
it would not look copy-pasted at all.