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  1. #1
    Player
    Transient_Shadow's Avatar
    Join Date
    Jul 2016
    Location
    Gridania
    Posts
    638
    Character
    Flutter Butter
    World
    Malboro
    Main Class
    Scholar Lv 90
    Quote Originally Posted by ManuelBravo View Post
    Not to sound rude...what did you expect? Technically a healers role is to mainly cure and on occasion DPS as much as possible. When doing the story line in SB we kind of did both. No surprise though if you want more action then that would be DPS. Besides while being a amge you do have to keep in mind one thing... mages are squishy -.-./
    ...did you even bother reading my post? this has nothing to do with dps. This has everything to do with being relegated to the theme of "pure priest" at all times.
    (0)

  2. #2
    Player ManuelBravo's Avatar
    Join Date
    Apr 2012
    Location
    Milpitas , CA
    Posts
    2,142
    Character
    Shinigami Zetta
    World
    Balmung
    Main Class
    Dragoon Lv 90
    Quote Originally Posted by Transient_Shadow View Post
    ...did you even bother reading my post? this has nothing to do with dps. This has everything to do with being relegated to the theme of "pure priest" at all times.
    Lets see besides having all healer roles at 70, doing relics, know how healer role works NO I'm just making up random stuff. -.-
    (0)

  3. #3
    Player MoroMurasaki's Avatar
    Join Date
    May 2017
    Posts
    1,612
    Character
    Moro Murasaki
    World
    Zalera
    Main Class
    Red Mage Lv 80
    Quote Originally Posted by ManuelBravo View Post
    Lets see besides having all healer roles at 70, doing relics, know how healer role works NO I'm just making up random stuff. -.-
    But you aren't responding to the actual post.

    This thread has literally nothing to do with healer dps and everything to do with the theme given to healers.

    The OP wants some variety in the abilities/glam/quests that makes a healer darker or separates it from the fluffy, typical mmo healer.

    Also if you've leveled all the healers to 70 you know of course that healers are almost impossible to kill in quest battles because we can heal ourselves so your squishy comment is kinda moot. Anything short of a one-shot is mostly negligible
    (2)

  4. #4
    Player ManuelBravo's Avatar
    Join Date
    Apr 2012
    Location
    Milpitas , CA
    Posts
    2,142
    Character
    Shinigami Zetta
    World
    Balmung
    Main Class
    Dragoon Lv 90
    Quote Originally Posted by MoroMurasaki View Post
    But you aren't responding to the actual post.

    This thread has literally nothing to do with healer dps and everything to do with the theme given to healers.

    The OP wants some variety in the abilities/glam/quests that makes a healer darker or separates it from the fluffy, typical mmo healer.

    Also if you've leveled all the healers to 70 you know of course that healers are almost impossible to kill in quest battles because we can heal ourselves so your squishy comment is kinda moot. Anything short of a one-shot is mostly negligible
    If they want something darker in story line it might be best to trow some ideas for story line. Yes the healing helps with the softness so lets make it were more NPCs are needed to stay alive, or perhaps start off by having them seal your spells and get them as mobs begin to drop randomly. Something of that sort, not to complain but being it's a support job it makes sense on what they are doing.

    As for your comment on healers almost impossible to kill, well yes if you actually know how a healer works, point is they can still be ko'd.
    (0)