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  1. #1
    Player
    Falgern's Avatar
    Join Date
    Aug 2013
    Posts
    67
    Character
    Falgern Snow
    World
    Odin
    Main Class
    Dark Knight Lv 70
    Quote Originally Posted by Reinha View Post
    I wonder why they don't just go the same route with tank stats as they did with healers. Healers don't meld INT because they have their own damage stat (MND). Tenacity should have been made into a main stat which only increases the damage of tanks, and the damage gain of STR on tanks should have been removed to make it a dps main stat just like DEX and INT.
    This wouldn't change a thing. Your proposed solution is the same as changing the word "Strength" to "Tenacity". The only solution is to make square understand that Vitality(health) is not a viable primary stat and that strength should be given the front seat on tanking gear.
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  2. #2
    Player
    Reinha's Avatar
    Join Date
    Mar 2015
    Location
    Finland
    Posts
    4,106
    Character
    Reinha Sorrowmoon
    World
    Odin
    Main Class
    Reaper Lv 100
    Quote Originally Posted by Falgern View Post
    This wouldn't change a thing. Your proposed solution is the same as changing the word "Strength" to "Tenacity". The only solution is to make square understand that Vitality(health) is not a viable primary stat and that strength should be given the front seat on tanking gear.
    If Tenacity was the tank primary stat then obviously Vitality wouldn't be. I should've worded it better. Tank gear (left and right side) would be balanced around Tenacity, Vitality would be an afterthought and Strength accessories+melds could be ignored because they would do nothing for tanks. Vitality should get the same treatment as Piety and just exist on gear as a secondary stat.
    (0)
    ❌Wuk Lamat ✅Zero

  3. #3
    Player
    Falgern's Avatar
    Join Date
    Aug 2013
    Posts
    67
    Character
    Falgern Snow
    World
    Odin
    Main Class
    Dark Knight Lv 70
    Quote Originally Posted by Reinha View Post
    If Tenacity was the tank primary stat then obviously Vitality wouldn't be. I should've worded it better. Tank gear (left and right side) would be balanced around Tenacity, Vitality would be an afterthought and Strength accessories+melds could be ignored because they would do nothing for tanks. Vitality should get the same treatment as Piety and just exist on gear as a secondary stat.
    Then they might as well just keep using strength and just bump the numbers, having another stat to replace it just to do the same doesn't sound remotely logical
    (0)

  4. #4
    Player
    Reinha's Avatar
    Join Date
    Mar 2015
    Location
    Finland
    Posts
    4,106
    Character
    Reinha Sorrowmoon
    World
    Odin
    Main Class
    Reaper Lv 100
    Quote Originally Posted by Falgern View Post
    Then they might as well just keep using strength and just bump the numbers, having another stat to replace it just to do the same doesn't sound remotely logical
    Tanks aren't intended to do the amount of damage they would do with full STR accessories. The reason the devs keep changing their minds about STR and VIT is because tanks being able to use melee dps gear makes them difficult to balance. Having their own damage main stat would make it easier to scale tank damage as new tiers of gear are released. TEN could be weaker than STR but included in tank accessories, and this would eliminate the "crafted is BiS" issue.
    (0)
    Last edited by Reinha; 02-01-2018 at 07:03 PM.
    ❌Wuk Lamat ✅Zero