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Thread: Tank Balance

  1. #61
    Player
    AxlStream's Avatar
    Join Date
    May 2017
    Posts
    902
    Character
    Axl Stream
    World
    Faerie
    Main Class
    Warrior Lv 90
    They should just give Dark Mind the Shake It Off treatment and align Shadow Wall with Vengence. Boom. Instant fix.
    (0)

  2. #62
    Player
    Kalocin's Avatar
    Join Date
    Jun 2017
    Posts
    270
    Character
    Letho Orwyth
    World
    Leviathan
    Main Class
    Gunbreaker Lv 100
    Quote Originally Posted by AxlStream View Post
    They should just give Dark Mind the Shake It Off treatment and align Shadow Wall with Vengence. Boom. Instant fix.
    Throw in a Dark Passenger fix and a lot of people would be pretty happy.
    (0)

  3. #63
    Player
    Kazrah's Avatar
    Join Date
    Jan 2015
    Posts
    1,464
    Character
    Nonni Brilante
    World
    Moogle
    Main Class
    Paladin Lv 60
    Quote Originally Posted by Kalocin View Post
    Throw in a Dark Passenger fix and a lot of people would be pretty happy.
    Except developers don't seem to use actual players to determine job ability stuff; they use mathematicians, and because they'll probably say "oh, the numbers for it seem just right for a stronger damage AE ability", I wouldn't expect them to change anything for it anytime soon.

    What makes matters worse is that DRK as a tank is still more or less functional. Just because it can't perform at a "meta" level doesn't mean it's completely nonviable, and devs are going to use numbers to support that "oh, everything's fine" argument.
    (0)

  4. #64
    Player
    Rasikko's Avatar
    Join Date
    Jan 2018
    Posts
    1,394
    Character
    Rasikko Rakitto
    World
    Lamia
    Main Class
    Dark Knight Lv 64
    Quote Originally Posted by Kazrah View Post
    Except developers don't seem to use actual players to determine job ability stuff;
    From their videos, they ride godmode...
    (0)

  5. #65
    Player
    Zeonsilt's Avatar
    Join Date
    Aug 2016
    Posts
    258
    Character
    Evan Lionheart
    World
    Cerberus
    Main Class
    Machinist Lv 70
    Quote Originally Posted by AxlStream View Post
    DRK had and has issues still but now SE went and messed with WAR in a way that nobody asked for.
    This reminds me of awful Rival Wings changes, that nobody asked for.
    Developers is really out of touch with community, or maybe it's because of JP community.

    (Afaik they only listen to JP community feedback, nobody translate for them from english/etc & they don't bother with that in general, unless it's a Fan Fest)
    (0)
    MCH/BRD/PLD


  6. #66
    Player
    ChloeGrace's Avatar
    Join Date
    Oct 2013
    Posts
    428
    Character
    Chloe Grace
    World
    Cactuar
    Main Class
    Bard Lv 80
    I'm okay with dark knight getting the paladin 3.0 treatment by the community. For 95% of content, it really isn't as bad as people make it out to be.
    (0)

  7. #67
    Player
    Penthea's Avatar
    Join Date
    May 2014
    Location
    Gridania
    Posts
    3,664
    Character
    Nettle Creidne
    World
    Moogle
    Main Class
    Scholar Lv 100
    I wouldn't say healers got a lot of love in terms of balance...but the tank balance is so poor right now that even as a person who mains a healer I want SE to properly address that first.

    Presently the gaps between the tanks are far larger than the gaps between the healers.
    (2)

  8. #68
    Player
    InfiniDragon's Avatar
    Join Date
    Nov 2011
    Location
    Ul'dah
    Posts
    230
    Character
    Blake Farrence
    World
    Ultros
    Main Class
    Dark Knight Lv 80
    Wanted to give this a bump for visibility. I really do hope SE (finally) realizes that Dark Knight needs more mitigation tools, TBN on its own isn't enough. A more significant damage boost wouldn't go unnoticed but the lack of mitigation or straight up inferior versions of mitigation (hi Shadow Wall) should be addressed first.

    Quote Originally Posted by Derio View Post
    DRK has the least number of skills out of all the tanks and yet also has the lowest mitigation toolset.

    Without TBN we are looking at major flaws in the job.

    All content lvl69 and below are a DRK's worst nightmare due to 4.0 being completely balanced around the job being at lvl70.

    You know the job is in a rough state when the Japanese forum is 100+ pages of DRK feedback in 1 thread and they dont even listen to them or their concerns for the job.
    I always thought that one of the things they should do is give you TBN pre-50 with a different name (to keep lore in the NA version consistent), functioning as TBN does without the 50 Blood bonus when it breaks. Make level 70 trait turn it into TBN with the 50 Blood when breaking. Basically, like they did with Berserk/Inner Release in 4.2.

    They should also bring back Shadowskin and have it act as a physical Dark Mind, or make Dark Mind mitigate all damage types.

    It wouldn't fix everything but it would be a start.
    (0)
    Last edited by InfiniDragon; 02-02-2018 at 02:43 AM.

  9. #69
    Player
    Jijifli's Avatar
    Join Date
    Jun 2015
    Posts
    1,384
    Character
    Jijifli Kokofli
    World
    Balmung
    Main Class
    Arcanist Lv 55
    Quote Originally Posted by ChloeGrace View Post
    I'm okay with dark knight getting the paladin 3.0 treatment by the community. For 95% of content, it really isn't as bad as people make it out to be.
    Only by 3.2 they fixed what PLD's were having issues with, which was their inability to keep up with WAR and DRK dps, by simply balancing vit to give damage, on top of boosting potency for abilities, lowering some TP costs which was a PLD issue, and reducing Clemency's cast time to make it usable. They also made PLD's stances not interrupt the combo line.

    By 4.2 DRK gets to use Delirium a bit more often in longer fighters and gets more leeway on TBN. Meanwhile they'd rather buff WAR which was already a very well good tank.
    (1)

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