I do agree with the Unchained/IB usage being something to consider(although let's face it, that aspect will be most likely gone as soon as you know the fight). However, please do not make assumptions about people only thinking of dps all the time and for goodness' sake, don't throw around that stupid "blue icon dps" term.
Part of the playstyle was making use of WAR having the best set of sustained mitigation cds of all tanks, so that you could be full time Deliverance without straining the healers, it's not like it was just "hurrdurr dps while keeping aggro". It's both about how you dps and how you mitigate.
But yeah, the flexibility might keep it more bearable for a while at least so that's a plus.



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