Page 3 of 3 FirstFirst 1 2 3
Results 21 to 30 of 30
  1. #21
    Player
    Satarn's Avatar
    Join Date
    Jul 2016
    Posts
    522
    Character
    K'rheya Tia
    World
    Odin
    Main Class
    Gunbreaker Lv 90
    Quote Originally Posted by Fyce View Post
    And this is an aspect of the 4.2 change that very few people talk about. They still have this mindset where Warrior is just a DPS job with a blue icon.
    I do agree with the Unchained/IB usage being something to consider(although let's face it, that aspect will be most likely gone as soon as you know the fight). However, please do not make assumptions about people only thinking of dps all the time and for goodness' sake, don't throw around that stupid "blue icon dps" term.
    Part of the playstyle was making use of WAR having the best set of sustained mitigation cds of all tanks, so that you could be full time Deliverance without straining the healers, it's not like it was just "hurrdurr dps while keeping aggro". It's both about how you dps and how you mitigate.

    But yeah, the flexibility might keep it more bearable for a while at least so that's a plus.
    (1)

  2. #22
    Player
    Fyce's Avatar
    Join Date
    Oct 2013
    Posts
    1,755
    Character
    Fyce Alvey
    World
    Cerberus
    Main Class
    Summoner Lv 100
    Quote Originally Posted by Satarn View Post
    However, please do not make assumptions about people only thinking of dps all the time and for goodness' sake, don't throw around that stupid "blue icon dps" term.
    Well, I'd like not to make assumptions... But when the vast majority of the debates revolve around "OMG WAR GOT ITS DPS REDUCED!... OR BUFFED?!?!?" and "OMG WAR DPS ROTATION IS SO SIMPLE NOW!", it's pretty hard to ignore.
    (0)

  3. #23
    Player
    Mahrze's Avatar
    Join Date
    Jun 2017
    Location
    Ul'dah
    Posts
    796
    Character
    Mahrze Crossner
    World
    Jenova
    Main Class
    Monk Lv 80
    Quote Originally Posted by Fyce View Post
    Well, I'd like not to make assumptions... But when the vast majority of the debates revolve around "OMG WAR GOT ITS DPS REDUCED!... OR BUFFED?!?!?" and "OMG WAR DPS ROTATION IS SO SIMPLE NOW!", it's pretty hard to ignore.
    Quote Originally Posted by Satarn View Post
    "blue icon dps" term.
    idk, Fyce does have a point when 90% of the outrage was "muh deeps" when they saw the zerk trait. after all: If it sounds like tantrum-filled minority blue icon dps fan-base, acts like a tantrum-filled minority blue icon dps fan-base and thinks like a tantrum-filled minority blue icon dps fan-base, it's a penguin!
    (1)
    If you say so.

  4. #24
    Player
    Deceptus's Avatar
    Join Date
    Sep 2013
    Location
    The Goblet - 16th Ward, Plot 55
    Posts
    4,418
    Character
    Deceptus Keelon
    World
    Behemoth
    Main Class
    Sage Lv 90
    Someone will do the math and figure out the EXACT SkS to hit that 5th FC. Anything over that will be just like accuracy, wasted.

    Skill Speed is the new Accuracy.
    (0)

  5. #25
    Player
    MahoSenshi's Avatar
    Join Date
    Feb 2016
    Posts
    133
    Character
    Raven Quinn
    World
    Cerberus
    Main Class
    Paladin Lv 70
    No. Accuracy cap means your attacks don't miss wherever you're playing from. SkS means that you can hit that 5th FC *with your latency* - which will vary from player to player.
    (0)

  6. #26
    Player
    Hierro's Avatar
    Join Date
    Oct 2015
    Posts
    722
    Character
    Ziero Rehw-bidit
    World
    Malboro
    Main Class
    Warrior Lv 100
    Too many are focused on the fact that WAR's burst won't align with every buff, but it's not so bad. The way I see it, it frees up the concern of having to be aligned in the first place. 4.1 WAR was exhausting to manage their gauge. It was even more exhausting when the ninja didn't use trick attack on the dot. To be free from all that is a nice change.
    (2)

  7. #27
    Player
    Mycow8me's Avatar
    Join Date
    Aug 2013
    Posts
    1,057
    Character
    Tolby Seyfert
    World
    Cactuar
    Main Class
    Blacksmith Lv 70
    I disagree, the fact that our beast gauge is completely irrelevant to our burst window means we can now go ham on the FC button without worrying about being ready for it. As long as we can maintain TP with equilibrium and party utility, I think a very large sks setup will put out more dps than a direct hit focus meld or even a crit setup. It will help capitalize on infuriate as well. Gonna trust my guts on this one but honestly I hope I'm wrong.
    (0)

  8. #28
    Player
    Eyvhokan's Avatar
    Join Date
    Jun 2017
    Posts
    200
    Character
    Eyvhokan Poseidal
    World
    Shiva
    Main Class
    Miner Lv 70
    And skill speed still works when it does go over the cap, even if it is otherwise not the best.
    (0)

  9. #29
    Player
    347SPECTRE's Avatar
    Join Date
    Feb 2017
    Location
    Limsa Lominsa
    Posts
    586
    Character
    Khirrika Moshroca
    World
    Midgardsormr
    Main Class
    Gunbreaker Lv 100
    From what I've seen, you only need 2 Quickarm Materia VI on your Ax to get off 5 FCs during IR.
    (0)

  10. #30
    Player
    Jinzan's Avatar
    Join Date
    Mar 2018
    Posts
    1
    Character
    Jinzan Vidaar
    World
    Sargatanas
    Main Class
    Warrior Lv 70
    I laughed entirely too hard at this post. xD

    But I can't help but notice that the DPS output is roughly similar as before, yet the survival rate for the class has gone up significantly.
    It has equated to more flexibility for the class, and far more simplicity for it's DPS aspects.
    That's here or there to many...but I can't say I am discontent with the alterations Square has made.
    Interesting direction.

    Steel Cyclone for days.....for life. >
    (0)
    Inhale the Aether....
    Breathe that which is legend.

Page 3 of 3 FirstFirst 1 2 3