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  1. #11
    Player
    Alisi's Avatar
    Join Date
    Apr 2015
    Posts
    642
    Character
    Tempest Deep
    World
    Twintania
    Main Class
    Arcanist Lv 80
    Quote Originally Posted by Sepher View Post
    CUL:

    Currently, CUL has 5 2-star recipes in Stormblood. Most of the food stat combinations are very undesirable. There is almost no incentive to become a CUL specialist and the potential earnings are extremely small compared to other crafters
    I make stone cold cash with CUL and regularly switch between the two, thank you very much. ;] I sell the SB 2 star recipes all the time (both the specialist ones and the other.) They sell better than fibers and oil on my server, and a stack of ten sells for about as much as one fiber so... *shrug*

    Quote Originally Posted by Sepher View Post
    Neither Persimmon Leaf Sushi or Jellied Compote require a specialist, which strengthens my point that specialist for CUL is currently close to worthless.
    The pots ALC's make don't require you to be a specialist either. So CUL doesn't make as much gil as a full 320 crafter set, sure. I only make a couple million each day from CUL, but the costs are much cheaper. It's a good filler sideline. I craft a stack of the fiber, switch to CUL, then craft stacks of all the fast selling foods. Rinse and repeat.
    (1)

  2. #12
    Player ManuelBravo's Avatar
    Join Date
    Apr 2012
    Location
    Milpitas , CA
    Posts
    2,142
    Character
    Shinigami Zetta
    World
    Balmung
    Main Class
    Dragoon Lv 90
    Quote Originally Posted by Sepher View Post
    ...
    For these reasons, I believe removing these two crafters from the specialist formula will better balance crafting as a whole. If not, better balancing needs to be considered to increase CUL usability, while decreasing ALC demand.
    hmmm you do realize the whole purpose of those two classes right?

    CUL; is more of a support type using food which makes sense that it would not make much money.

    ALC; is used in components that help with other crafting classes so no kidding it would be in higher demand.

    YOU DO UNDERSTAND you can change specialist at any time.
    (0)

  3. #13
    Player
    Elamys's Avatar
    Join Date
    Jul 2015
    Location
    Gridania
    Posts
    1,566
    Character
    Song Sparrow
    World
    Balmung
    Main Class
    Goldsmith Lv 90
    Quote Originally Posted by ManuelBravo View Post
    hmmm you do realize the whole purpose of those two classes right?

    CUL; is more of a support type using food which makes sense that it would not make much money.

    ALC; is used in components that help with other crafting classes so no kidding it would be in higher demand.

    YOU DO UNDERSTAND you can change specialist at any time.
    "Change your specialist at any time" isn't a valid reason when you need ALC for literally every craft other than CUL. It effectively removes one choice from the pool of specialists if your goal is to be self sufficient.
    (1)

  4. #14
    Player
    Alisi's Avatar
    Join Date
    Apr 2015
    Posts
    642
    Character
    Tempest Deep
    World
    Twintania
    Main Class
    Arcanist Lv 80
    Quote Originally Posted by Elamys View Post
    "Change your specialist at any time" isn't a valid reason when you need ALC for literally every craft other than CUL. It effectively removes one choice from the pool of specialists if your goal is to be self sufficient.
    This isn't a valid reason either. There are only two mats that you need an ALC specialist for and you can make as many as you need at any time. There are no gates, besides the time it takes to craft them. It only effectively removes one choice if you only make the bare minimum that your need for a recipe, and that's only an issue if you make and sell 320 crafter/gather stuffs. Everything else that ALC makes can be made without a specialist. Dedicate a time to craft a stack or two of whichever you need and then you won't need an ALC specialist for a long time. ;p It takes 22 fibers to make a full set of craft/gather gear. Do the math on how many sets you sell and make the fibers in bulk.

    It could be worse. There could be favor farming involved in crafting these sets and week long time gates. LOL.
    (0)
    Last edited by Alisi; 01-27-2018 at 09:33 PM.

  5. #15
    Player
    Elamys's Avatar
    Join Date
    Jul 2015
    Location
    Gridania
    Posts
    1,566
    Character
    Song Sparrow
    World
    Balmung
    Main Class
    Goldsmith Lv 90
    Quote Originally Posted by Alisi View Post
    This isn't a valid reason either. There are only two mats that you need an ALC specialist for and you can make as many as you need at any time
    You need those "just two mats" for every specialist gear craft. Not everyone wants to sit there and make however many fibers or oils they may ever need for what they want to make. You might have made enough for YOUR gear last week and then switched back, now you have a friend that you want to make set for, and you have to switch back. Then two weeks later you decide that fibers are selling well so you want to make some. So you have to switch again. It's honestly insane to think that things aren't just a little too skewed towards ALC.

    Considering about 80% of the point of crafting is to make things to sell, why would you think that's the solution we should have? It's such a pain to switch all the time (and remember, we're restricted to 3 times a week now, and it's not free to switch) that you, again, might as well keep ALC around all the time. It's just not worth the trouble to constantly switch if you're an active end game crafter.

    I did favors all the time, they weren't that terrible. And I'm not here saying the specialist should be removed, but yes, ALC is way stronger than the other specs and always has been really strong.
    (1)

    cerise leclaire
    (bad omnicrafter & terrible astrologian)

  6. #16
    Player
    Ziggyzapps's Avatar
    Join Date
    Mar 2016
    Posts
    64
    Character
    Ziggy Zaps
    World
    Adamantoise
    Main Class
    Alchemist Lv 70
    Quote Originally Posted by Sepher View Post
    CUL:
    For these reasons, I believe removing these two crafters from the specialist formula will better balance crafting as a whole. If not, better balancing needs to be considered to increase CUL usability, while decreasing ALC demand.
    Goldsmith and carpenter aren't much better off than culinary this patch, I think carpenter just makes the fishing pole and goldsmith can make weaver primary. The food is pretty lame but hopefully more raid food and upgraded seafood stew comes with 4.2. Alchemy by itself doesn't make that much money, there is a lot less risk involved in making HQ base mats or potions, and most people are going to have alchemy spec'd if it makes base mats. We're all in the same boat and crafter classes don't compete against each other, there is no point in attempting to balance them.
    (0)

  7. #17
    Player
    Alisi's Avatar
    Join Date
    Apr 2015
    Posts
    642
    Character
    Tempest Deep
    World
    Twintania
    Main Class
    Arcanist Lv 80
    Quote Originally Posted by Elamys View Post
    I did favors all the time, they weren't that terrible.
    What part wasn't terrible? The weekly red scrip cap? The 4 hrs it took to get the needed things for two different mats -- this isn't counting all the other mats from normal to legendary. How you could only make 1 or 2 things per week? That you could only change specialists 1 a week at the cost of a piece of gear? Them were the good ol' days.

    Quote Originally Posted by Elamys View Post
    And I'm not here saying the specialist should be removed, but yes, ALC is way stronger than the other specs and always has been really strong.
    ALC specialist was worthless for most of HW. The reason why every crafted gear needs something from ALC is because of that. People complained that ALC and CUL were worthless specialists and they fixed that when the ironworks gear came out.

    I get where you're coming from. I craft and sell a set of crafting and gathering gear each day, when I'm not lazy. I make fibers in bulk. I understand how much time it takes to do this. I just don't think we're in such dire straights. It's the best we've ever had it since ARR. Let's agree to disagree? :] Who knows, maybe they'll make the current specialist crafts regular recipes as they did with the other 2 star stuff. *fingers crossed* And we get new recipes in a day or two. YAY!
    (0)

  8. #18
    Player
    Elamys's Avatar
    Join Date
    Jul 2015
    Location
    Gridania
    Posts
    1,566
    Character
    Song Sparrow
    World
    Balmung
    Main Class
    Goldsmith Lv 90
    ALC was far from worthless in HW, it made the dissolvents, astral oil, and luminous fibers - again, materials required by all crafts. It's just frustrating how dependent you are on it if you want to not rely on the MB/other crafters.

    Quote Originally Posted by Ziggyzapps View Post
    Goldsmith and carpenter aren't much better off than culinary this patch, I think carpenter just makes the fishing pole and goldsmith can make weaver primary.
    Carpenter and goldsmith also make those fake windows, which are gonna be huge moneymakers in just a week and still are currently, though come the patch they may not be spec locked anymore.
    (0)
    Last edited by Elamys; 01-29-2018 at 12:57 AM.

  9. #19
    Player
    Alisi's Avatar
    Join Date
    Apr 2015
    Posts
    642
    Character
    Tempest Deep
    World
    Twintania
    Main Class
    Arcanist Lv 80
    Quote Originally Posted by Elamys View Post
    ALC was far from worthless in HW, it made the dissolvents, astral oil, and luminous fibers
    I never said ALC was worthless. I said the specialist was worthless. Astral oil wasn't a specialist recipe. It was 1 star. Luminous fibers was what made the specialist so strong but they weren't introduced until the ironworks set. After everyone complained that the specialist was useless. xP That's why they were put in and that's why we have the ala fibers now.
    (0)
    Last edited by Alisi; 01-29-2018 at 09:54 AM.

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