Page 8 of 18 FirstFirst ... 6 7 8 9 10 ... LastLast
Results 71 to 80 of 174
  1. #71
    Player
    Ashiee's Avatar
    Join Date
    Oct 2011
    Posts
    257
    Character
    Ashiee Horokeu
    World
    Excalibur
    Main Class
    Marauder Lv 90

    Suggestions for Mentor Roulette Rewards

    I don't feel like making my own thread, so I'm tacking what I want to say onto this one.

    Because of the recent news of MSQ roulette changes, I feel like it may be time for SE to reconsider how they do their rewards in Mentor Roulette for both the 2000 mentor roulette achievement, and just the daily bonus in general.

    Right now, when a mentor gets into mentor roulette, their reward for completion of the mentor roulette is the same regardless of what you end up getting. A 24 man raid is the same as a guildhest, which is the same as a EX Trial. You get a set amount of verity/creation regardless and 1 point into your 2000/2000 achievement. However a guildhest takes 2 minutes worth of your time and is super easy, while an EX Trial could take someone the full 60 minutes to complete. Because of the drastic differences in time and frustration, people will just leave something that takes a long time to do without even thinking about it.

    Because of this I strongly feel like they should rework the rewards for mentor roulette to incentivize players to maybe stick around in duties that take a little longer and are harder.

    Instead of having everything be worth one point towards the 2000 roulette achievement, maybe change it to a system that looks more like the following-

    Guildhest:
    1 Point and the same amount of roulette bonus
    Hard Mode Trials: 2 Points and the same amount of roulette bonus
    Normal Mode 8 Man Raids: 3 Points and the same amount of roulette bonus
    Dungeons: 5 points and double the roulette bonus
    24 Man Raids: 8 points and double the roulette bonus
    MSQ Castrum and Praetorium: 11 points and triple the roulette bonus
    EX Trials/Old 8 man Savage Raids/ Coil: 12 points and triple the roulette bonus

    These changes would help incentize those who have very little interest in helping people as a mentor to maybe stick around in some of the more painful roulettes instead of just dropping and taking the penalty.

    "Well those people shouldn't be queuing for mentor roulette in the first place!", well whether you like it or not, those people are going to be queuing for it because of the rewards, and I believe the vast majority of those people who are queuing for the reward are doing it for the 2000 mentor roulette achievement.

    "Well if they are just going to leave duties, we should just ban them from being mentors!" Ultimately the goal of Mentor Roulette is to populate queue's that lack people. Banning people from using the system will just lower the pool of people who would populate those low queues, everything would just have less people in it. If you change the incentives to be more enticing, people would stick around for things they wouldn't have before.

    Ultimately though, this does not affect me at all. I already finished my 2000/2000 achievement and am never doing mentor roulette again. This suggestion is mainly to help the potential problem that I see coming up here pretty soon, which is people in mentor roulette instantly leaving MSQ dungeons because there is not enough incentive to do them.
    (6)

  2. #72
    Player
    BillyKaplan's Avatar
    Join Date
    Dec 2015
    Posts
    2,913
    Character
    Lho Polaali
    World
    Moogle
    Main Class
    Conjurer Lv 23
    Quote Originally Posted by BluexBird View Post
    Nope. That makes no sense. Please stop trying.
    The game creator: we're ok with you people playing this a certain way
    you: NOT ALLOWED!
    Ok then.
    (8)

  3. #73
    Player MoroMurasaki's Avatar
    Join Date
    May 2017
    Posts
    1,612
    Character
    Moro Murasaki
    World
    Zalera
    Main Class
    Red Mage Lv 80
    Quote Originally Posted by Ashiee View Post
    Ultimately though, this does not affect me at all. I already finished my 2000/2000 achievement and am never doing mentor roulette again.
    Right off the bat just have to say congrats to you on your shiny mount. Glad you got there. Big wins.

    Are you honestly serious with this quote? Do you have literally no shame? You became a mentor for the mount and now that you've got it... what is it for?

    This person right here is the reason that this stupid mount should be separated from the mentorship program entirely. I'm all for some daily tomestones like any roulette but beyond that I don't think incentivizing people to run content is going to get you quality players that care about the progression of sprouts instead it's going to get you selfish people who want a mount and then admittedly will never touch the roulette again.

    I've been really against this whole "mentors are bad/toxic players" stereotype because that isn't what I want for this program and I'd love to see it actually mean something to be a mentor even if it means I need to lose my status currently and jump through some more hoops to get it again. This sort of mentality is nothing short of disgusting though and if these sorts of people represent the bulk of the mentor community I'd be happy to see the whole thing scrapped.

    As to the actual proposal I'm hard-pressed to find something more entitled on these forums outside of a healer dps debate. All these suggestions only increase the rewards - why aren't things like guildhests, dungeons and normal trials worth less since the vast majority of the time any given pug group can clear these with no issue? I don't think I've disbanded a dungeon, guildhest or trial ever, why should someone recieve a bunch of credit towards their mount for joining an in-progress 24 man raid because someone before them DC'd?

    All in all one of the worst ideas I've ever read on here the entire time I've played the game much less participated in the OF.

    But congrats again on that sweet pegasus
    (4)

  4. #74
    Player
    BillyKaplan's Avatar
    Join Date
    Dec 2015
    Posts
    2,913
    Character
    Lho Polaali
    World
    Moogle
    Main Class
    Conjurer Lv 23
    Quote Originally Posted by MoroMurasaki View Post
    Are you honestly serious with this quote? Do you have literally no shame? You became a mentor for the mount and now that you've got it... what is it for?
    You can be a mentor just fine without the roulette even being unlocked, I haven't had access to it since SB hit and they added the HW ex trials which I haven't done yet. Still got my shiny crown I don't use, still help newbies. Stop reducing the mentor role to the roulette.
    (3)

  5. #75
    Player MoroMurasaki's Avatar
    Join Date
    May 2017
    Posts
    1,612
    Character
    Moro Murasaki
    World
    Zalera
    Main Class
    Red Mage Lv 80
    Quote Originally Posted by BillyKaplan View Post
    You can be a mentor just fine without the roulette even being unlocked, I haven't had access to it since SB hit and they added the HW ex trials which I haven't done yet. Still got my shiny crown I don't use, still help newbies. Stop reducing the mentor role to the roulette.
    I never reduced it to the roulette and if that's all you got from that post godspeed, I have no time for you.
    (2)

  6. #76
    Player
    Ashiee's Avatar
    Join Date
    Oct 2011
    Posts
    257
    Character
    Ashiee Horokeu
    World
    Excalibur
    Main Class
    Marauder Lv 90
    Quote Originally Posted by MoroMurasaki View Post
    This person right here is the reason that this stupid mount should be separated from the mentorship program entirely. I'm all for some daily tomestones like any roulette but beyond that I don't think incentivizing people to run content is going to get you quality players that care about the progression of sprouts instead it's going to get you selfish people who want a mount and then admittedly will never touch the roulette again.

    And I'm going to agree with you here, I don't think the mount should be in mentor roulette at all. I think the mentor program should just be for helping people in general but because there is a reward, people are going to abuse it. If they took it out of the roulette entirely it would probably make the system just about helping people, which is what it should be. Of course, if it was like that there would be a big pool of people who wouldn't be queuing for it either.

    But I don't see forsee them removing it any time soon, so that is why I proposed a solution to maybe be less of a burden to everyone. People who hate EX Trials who would leave immediately before might stick around because it is more worth their time.

    ... And just FYI, I didn't even do it because I wanted the mount. I just wanted the 20 achievement points because OCD. Not that it makes it any better, even if they took the mount away i'd still try and get the achievement. I personally didn't want to be a mentor at all, but I have been collecting achievement points since 1.0 /shrug. If they didn't put points on the achievements I probably wouldn't have ever queued for mentor int he first place.
    (4)
    Last edited by Ashiee; 01-27-2018 at 04:12 PM.

  7. #77
    Player
    Vnolan's Avatar
    Join Date
    Feb 2016
    Posts
    453
    Character
    Vyncent Nolan
    World
    Gilgamesh
    Main Class
    Astrologian Lv 100
    Quote Originally Posted by Ashiee View Post
    Ultimately the goal of Mentor Roulette is to populate queue's that lack people.
    Correct.

    Quote Originally Posted by Ashiee View Post
    I already finished my 2000/2000 achievement and am never doing mentor roulette again.
    Which is why the change you suggest won't be implemented. Nerfed achievement -> faster completion -> less people queueing

    Quote Originally Posted by MoroMurasaki View Post
    I'm all for some daily tomestones like any roulette but beyond that I don't think incentivizing people to run content is going to get you quality players that care about the progression of sprouts
    The roulette is there to fill queues. That's all. If they remove or nerf the rewards, fewer people will queue.

    Quote Originally Posted by MoroMurasaki View Post
    because that isn't what I want for this program and I'd love to see it actually mean something to be a mentor
    Okay, but what you want the mentor program to be and what it's for might be two different things.
    (5)

  8. #78
    Player
    Ashiee's Avatar
    Join Date
    Oct 2011
    Posts
    257
    Character
    Ashiee Horokeu
    World
    Excalibur
    Main Class
    Marauder Lv 90
    Quote Originally Posted by Vnolan View Post
    Correct.
    Which is why the change you suggest won't be implemented. Nerfed achievement -> faster completion -> less people queueing
    Unfortunately, this is probably true. Though, even if they did implement it, and your doing the hardest duty every time, you would still end up having to do 200 runs, which is a lot.
    (1)

  9. #79
    Player
    Starflake's Avatar
    Join Date
    Mar 2017
    Posts
    321
    Character
    Freja Reginleif
    World
    Odin
    Main Class
    Ninja Lv 90
    I'm just here to virtue signal a bit and tell you I am a more moral person than everyone in the room because I did 2000 mentor roulettes from the kidness of my heart and not for the Astrope /s
    If people could just be silent, really when it comes to a reward for spending frigging a solid 800 HOURS with new people in all kinds of content, that would be great. If you haven't done it, you don't understand. Spending that much time on something justifies that mount. Hell, you don't even have to be mentoring people. The willingness to be queued in the most boring, frustrating and garbage instances 2000 times is enough.
    (7)

  10. #80
    Player
    ServerCollaps's Avatar
    Join Date
    Jan 2012
    Posts
    2,236
    Character
    Tiger Undie
    World
    Alpha
    Main Class
    Fisher Lv 100
    I would welcome those changes, if they increase the number of "points" from 2.000 up to 10.000

    otherwise it would be too fast and easy in comparison to how it is right now
    (0)

Page 8 of 18 FirstFirst ... 6 7 8 9 10 ... LastLast