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Thread: 2.0..... Why

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  1. #3
    Player
    Tonkra's Avatar
    Join Date
    May 2011
    Posts
    2,084
    Character
    Quichy Sturmbruch
    World
    Ragnarok
    Main Class
    Thaumaturge Lv 59
    Quote Originally Posted by Jynx View Post
    They are designing with a entirely new game engine in mind, many things can't be done with the current server structure or are not worth the time programing even if they are.

    While water element spells might not be the best example, it could be due to there plans for water element in the future, or it could be base for cure spells.
    no its just only because they wanted to limit the number of skills at 15 for each class.. well and there was no space left for water.

    VERY LOGICAL.


    Its a terrible solution... i dont know WHERE the improvement should be?

    They said that they wanted to make it clear which of the two caster classes are in the role of a black and which one in the role of a white mage..
    but now the white mage has elemental spells, like the back mage as well? typical blm spells like poison, bio, debuffs and typical white mage skills like banish, dia they have removed completely !


    to what sense? because to make a new class with these abillities in 2.0.. in a YEAR... and leaving white and black mages behind which are broken classes now? seriously what we do have now is not a real blm nor a real whm... thats just stupid and broken!

    RIDICULOUS if you ask me... ridiculous...!
    i dont pay for that "beta shit"

    i am asking really myself why they not just gave all elemental spells to thm.. and skills like banish etc. to the conjurer... but what we have now is ridiculous... like my young cousin designed those classes!


    Yoshida: "1.20. will let us see clearly which class will become a black mage.." ah really? its more unclear than before ! now two of the classes got elemental damage spells. no white mage in ff history ever had. i dont know what they have smoked. really


    Quote Originally Posted by yukikaze_yanagi View Post
    ok, there's no water nor enfeebling (or maybe, there is but not in form of castable spells...).
    So what ? It's so game-breaking to you? <_< QQ for the absence of ultima then
    the question is... there is NO SENSE behind that.... leaving just one element out because they want to keep to the strict "15 skills per class" concecpt

    its RICICULOUS (sorry my word for today, but it does describe it the best)
    and a black mage with only 3 elements, and no poisoning skills etc. is no black mage, they should find a new description for that "complex" job

    my mage classes will be very simplistic after that... which i thing is NO improvement at all. or give me some pro's and cons for that pls. i am listening.
    (5)
    Last edited by Tonkra; 11-23-2011 at 12:06 AM.