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  1. #1
    Player
    Deceptus's Avatar
    Join Date
    Sep 2013
    Location
    The Goblet - 16th Ward, Plot 55
    Posts
    4,418
    Character
    Deceptus Keelon
    World
    Behemoth
    Main Class
    Sage Lv 90
    So how about that SMN single target buff to compensate for the AOE gutting? /s
    (1)

  2. #2
    Player Neela's Avatar
    Join Date
    Apr 2015
    Location
    Bevelle, Besaid Island
    Posts
    1,710
    Character
    Flower Girl
    World
    Zodiark
    Main Class
    Dancer Lv 90
    Quote Originally Posted by Deceptus View Post
    So how about that SMN single target buff to compensate for the AOE gutting? /s
    there is this single-target pro buff which makes you to be even more pro than before with lower pots on your main-burst-(&filler) skill(s).
    like bahamut aged as well... becoming weaker than he was used to be in his youth.... #solameSE

    Quote Originally Posted by Remedi View Post
    Given the background of their overall changes of the jobs during an expansion, there was 0 chance that they would've done anything different as I said countless times if ppl really expected anything more they were deluding themselves
    I haven't expected a miracle as well... but I expected told aoe-nerfs actually as aoe nerfs and not as main-burst/filler single target nerfs... - to be honest I can't decide whats more of a joke... smns nerfs or blms buffs tho : /
    (0)
    Last edited by Neela; 01-26-2018 at 11:07 PM.

  3. #3
    Player
    Kaimishi's Avatar
    Join Date
    May 2015
    Posts
    40
    Character
    Leto Gt
    World
    Moogle
    Main Class
    Summoner Lv 70
    I must say, I've been disappointed big time by the changes because and I'm on the edge of simply quitting the game. There's so many points that I think are too overwhelming, I mean by that : The over-simplification of the gameplay, the terrible choices in terms of balance, the lack of transparency.

    Most of you guys think that META has no implication on the majority of the players while it has in facts big time impact on the "perceived value". You have to accept that, it is a mechanism that is present at any layer/level of the endgame, both in pugs and in formed groups.

    Casters as many others classes are currently fighting for the "4th slot", while some of them are literally locked-out from it because of the perceived value of the jobs. I mean by lock-out, not even being able to enter in a lot of PF's.

    As it is for 4.2. The balances have adjust some 4th slots jobs with each other while not even trying to balance them with the "holy trinity" of NIN,BRD and DRG.
    (1)

  4. #4
    Player
    Kaimishi's Avatar
    Join Date
    May 2015
    Posts
    40
    Character
    Leto Gt
    World
    Moogle
    Main Class
    Summoner Lv 70
    At the current state, You've to first accept that your role is nowhere near to be as useful as other classes. Hence, you don't play caster, you play "4th slot" : MCH, RDM, SMN and now MNK according to the balances.

    "SMN Looking for a static, can play RDM or MCH if needed".
    "BLM looking for a static, can play whatever if needed".

    Now, you may say it's not relevant if you don't go world prog or speedkills but again I repeat, perceived value. Also, there's a "progression value" which is a basic component in an MMO, find a way to explain that you're role is not near to be optimal, that your progression value to the team is not that good, just try.

    I know that there's always going to be META and balances issue, but the difference existing at the moment is so big that it gives little to no room to justify the use of some classes and 4.2 won't change that.
    (2)
    Last edited by Kaimishi; 01-27-2018 at 09:47 PM.

  5. #5
    Player
    Fredco191's Avatar
    Join Date
    Dec 2013
    Location
    Within your device
    Posts
    1,654
    Character
    Viglundur Krummason
    World
    Jenova
    Main Class
    Viper Lv 100
    I started liking Summoner after it got buffed....
    (0)