I can't blame them because we have 6 archetypes, and about 5 different gear sets per patch if not more: crafted, expert armor, omega armor, tome armor, pvp armor, etc. The patch cycle and content treadmill forces them to make a lot of gear, and in general I don't think its sustainable any more. At some point they are going to need to slow down content and make it last longer, because they are going to run out of shortcuts to help with this: i.e. no gear to recycle.

I think they are going to have to move to full yearly patches or something.