I think you're missing my point. There have always been people who can't or won't handle certain content. The difference between FFXI and FFXIV is, if you are one of those people you can still advance in FFXIV. In FFXI, you wouldn't even be able to level up if you couldn't play well with a group. Those people didn't last long enough to even consider whining about it, they just took their money elsewhere.No, technically they could make content like that. The problem lies with the fact that if the guy who plays for an hour a week cannot or will not put in any effort into making time or learning his job so he can do it, he will just scream and shout about how unfair it is to him and how every bit of content should cater to him and him alone because his sub is all that matters.
No one quits, they just throw tantrums til they get their way.
Pharos Sirius Hard says hello!
The number of people who can get something out of FFXIV is much, much higher than it was in FFXI. Therefore people who aren't good stick around and complain about anything they can't do. The difference is, this time they're still paying a subscription fee.
Only being fun for a small minority of players doesn't make a game better. It's only better for those players. That's the fundamental disconnect with all the FFXI love.
I still say the disconnect is with the people who whine about difficulty. SE could easily make casual-midcore-hardcore tier content but so many ppl scream about how they cannot do hardcore content because they are casual and since they pay a sub all content should cater to them and them alone.
Ppl need to realize that tiered content is a good thing and that it is technically accessible to all ppl but they don't want to have to put in time to anything. Savage is an ok step in the right direction but they took away the exclusive story, unique weapons and prizes that came with it. All you get is a bigger number and for many that doesn't make it worthwhile. If you are going to work harder for something you need to be rewarded for it.
FFXI was perfectly accessible to even casual players if they put even a remote amount of effort into what they could. We had ppl in our ls that could only play once a week and they still did dyna, salvage, sky, etc because they bothered to learn "this spell does this so I should cast it now" instead of screaming about "my sub/my way" and expecting SE to change it for them. Sure it took them longer than us to get stuff, but that just made it more worthwhile in the end.
The same ppl cry about elitism but with their stance on "I shouldn't have to git gud or try, everything needs to be made for me, me me me me me" they are the most elite of them all.
Last edited by AnimaAnimus; 01-20-2018 at 07:41 AM.
Okay.
Enjoy your free time being consumed with arbitrary tedium for the sake of "immersion" or whatever the hell you seem to think it is.
I'm just gonna listen to the FFXI soundtrack (which is good) and like, if I want to do something that's actually difficult and not just a massive wall of numbers to slowly, slowly, slllooowwlly tap my forehead against, I'll head over to Dark Souls. Or just the gym.
it's almost as if they're attracting and satisfying the largest playerbase possible so they can maximize incoming profit..
This should help you. It's a pretty comprehensive guide on "What am I supposed to do now?" for the returning player. Or at least, it'll describe what there is to do these days to help you progress, if not a straight up "Go do these things."I honestly just resubbed about a month ago. But I am at a loss as to what to do since I am completely lvl capped on all jobs, have all expacs done and as a smn I only have the nirvana to work on atm and getting gear, mostly grinded out items and very few battles. I also have capacity points but hell if I know where to even begin there, all CP pts require a smn who already has acquired the mythic and I dont have another job that I am interested in playing again (brd, cor, geo, blm, sch, thf, rng) geared even remotely well.
It's a fantastic game with lots to do I am just stuck on looking around everywhere not sure where to go or what to do first. The bane of coming back with an endgame ready char.
https://www.bg-wiki.com/bg/Returning_to_Vana%27diel
This is a more SMN specific guide, but you'll have to go into the later pages of the topic for more updated info. The OP is pretty outdated.
http://www.ffxiah.com/forum/topic/46...ners-guide-v2/
Last edited by Spiriel_Basanda; 01-20-2018 at 10:18 AM.
Contrary to what some are suggesting, throwing the occasional bone at players who desire a 'grind' is hardly going to bring about the end of the world. Blizzard are bringing Classic servers back to WoW in the future due to popular demand and that had a considerable amount of 'grind' associated with it in its original form. Even after large portions of WoW became more accessible the developers still set about designing content with a 'grind' in mind. I believe they added an island at one point with various dinosaurs on it that could be hunted for bones which could then be exchanged for a mount. Some of them could be taken down solo style yet others required multiple players.
To pretend as if there isn't a demand for that sort of thing in FFXIV is, quite honestly, deceptive.
Some posts in this thread are mainly fixed on FFXI during its prime, which lasted from its release, to shortly after the last abyssea addon when the cap hit 99. I been through all of that, from 2004 - 2017, and I gotta say I liked the game in its current form much more than back then. DPS in this game might wait 30-hr.. but DD as they were called in FFXI's prime days, could wait up to a month before getting a pt. I'd be down for it though, that old grindy take-forever-to-level framework again, as that is what I was brought up on and am already used to it. But we are in a different era with a newer generation of players who might not be down for that sort of thing. Sure I remember the 8 hr pt sessions post 70(current era, you can hit 70 in a matter of hours or at least 2 days from lvl 1..). We'd take lunch breaks and stuff, and the social aspect was nice, real easy to make friends. That's about the only thing I miss - the social aspect.
Last edited by Rasikko; 01-24-2018 at 11:14 PM.
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