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  1. #131
    Player
    Avatre's Avatar
    Join Date
    Jul 2017
    Posts
    2,852
    Character
    Avatre Drakone
    World
    Cactuar
    Main Class
    Dancer Lv 100
    Quote Originally Posted by AnimaAnimus View Post
    Pharos Sirius Hard says hello!
    Wait, what? I don't recall that ever being adjusted. It was easy from day 1.
    (0)

  2. #132
    Player
    AnimaAnimus's Avatar
    Join Date
    Feb 2012
    Posts
    1,344
    Character
    Cynric Zerr
    World
    Sargatanas
    Main Class
    Red Mage Lv 70
    Quote Originally Posted by Avatre View Post
    Wait, what? I don't recall that ever being adjusted. It was easy from day 1.
    It was adjusted. It was easy at first for anyone paying attn. but the difficulty was reduced because so many ppl complained about it being "too hard" and would just up and quit before it began.
    (0)

  3. #133
    Player
    Lilseph's Avatar
    Join Date
    Mar 2011
    Posts
    1,461
    Character
    Shadow Link
    World
    Mateus
    Main Class
    Red Mage Lv 90
    Quote Originally Posted by Avatre View Post
    Wait, what? I don't recall that ever being adjusted. It was easy from day 1.
    If we take into consideration the average skill level of the playerbase. It really wasn't.
    (3)

  4. #134
    Player
    Talraen's Avatar
    Join Date
    Jun 2011
    Location
    Gridania
    Posts
    591
    Character
    Ryelle Galashin
    World
    Coeurl
    Main Class
    White Mage Lv 90
    Quote Originally Posted by AnimaAnimus View Post
    No, technically they could make content like that. The problem lies with the fact that if the guy who plays for an hour a week cannot or will not put in any effort into making time or learning his job so he can do it, he will just scream and shout about how unfair it is to him and how every bit of content should cater to him and him alone because his sub is all that matters.

    No one quits, they just throw tantrums til they get their way.

    Pharos Sirius Hard says hello!
    I think you're missing my point. There have always been people who can't or won't handle certain content. The difference between FFXI and FFXIV is, if you are one of those people you can still advance in FFXIV. In FFXI, you wouldn't even be able to level up if you couldn't play well with a group. Those people didn't last long enough to even consider whining about it, they just took their money elsewhere.

    The number of people who can get something out of FFXIV is much, much higher than it was in FFXI. Therefore people who aren't good stick around and complain about anything they can't do. The difference is, this time they're still paying a subscription fee.

    Only being fun for a small minority of players doesn't make a game better. It's only better for those players. That's the fundamental disconnect with all the FFXI love.
    (5)

  5. #135
    Player
    AnimaAnimus's Avatar
    Join Date
    Feb 2012
    Posts
    1,344
    Character
    Cynric Zerr
    World
    Sargatanas
    Main Class
    Red Mage Lv 70
    Quote Originally Posted by Talraen View Post
    Only being fun for a small minority of players doesn't make a game better. It's only better for those players. That's the fundamental disconnect with all the FFXI love.
    I still say the disconnect is with the people who whine about difficulty. SE could easily make casual-midcore-hardcore tier content but so many ppl scream about how they cannot do hardcore content because they are casual and since they pay a sub all content should cater to them and them alone.

    Ppl need to realize that tiered content is a good thing and that it is technically accessible to all ppl but they don't want to have to put in time to anything. Savage is an ok step in the right direction but they took away the exclusive story, unique weapons and prizes that came with it. All you get is a bigger number and for many that doesn't make it worthwhile. If you are going to work harder for something you need to be rewarded for it.

    FFXI was perfectly accessible to even casual players if they put even a remote amount of effort into what they could. We had ppl in our ls that could only play once a week and they still did dyna, salvage, sky, etc because they bothered to learn "this spell does this so I should cast it now" instead of screaming about "my sub/my way" and expecting SE to change it for them. Sure it took them longer than us to get stuff, but that just made it more worthwhile in the end.

    The same ppl cry about elitism but with their stance on "I shouldn't have to git gud or try, everything needs to be made for me, me me me me me" they are the most elite of them all.
    (3)
    Last edited by AnimaAnimus; 01-20-2018 at 07:41 AM.

  6. #136
    Player
    Mahri's Avatar
    Join Date
    Aug 2013
    Location
    Limsa-Lominsa
    Posts
    989
    Character
    Maral Malaguld
    World
    Faerie
    Main Class
    Scholar Lv 100
    Okay.

    Enjoy your free time being consumed with arbitrary tedium for the sake of "immersion" or whatever the hell you seem to think it is.

    I'm just gonna listen to the FFXI soundtrack (which is good) and like, if I want to do something that's actually difficult and not just a massive wall of numbers to slowly, slowly, slllooowwlly tap my forehead against, I'll head over to Dark Souls. Or just the gym.
    (2)

  7. #137
    Player
    Krotoan's Avatar
    Join Date
    May 2013
    Posts
    3,591
    Character
    Krotoan Argaviel
    World
    Sargatanas
    Main Class
    Reaper Lv 100
    Quote Originally Posted by AnimaAnimus View Post
    SE could easily make casual-midcore-hardcore tier content but so many ppl scream about how they cannot do hardcore content because they are casual and since they pay a sub all content should cater to them and them alone.


    it's almost as if they're attracting and satisfying the largest playerbase possible so they can maximize incoming profit..
    (2)

  8. #138
    Player
    Spiriel_Basanda's Avatar
    Join Date
    Sep 2015
    Posts
    165
    Character
    Spiriel Basanda
    World
    Gilgamesh
    Main Class
    Machinist Lv 90
    Quote Originally Posted by AnimaAnimus View Post
    I honestly just resubbed about a month ago. But I am at a loss as to what to do since I am completely lvl capped on all jobs, have all expacs done and as a smn I only have the nirvana to work on atm and getting gear, mostly grinded out items and very few battles. I also have capacity points but hell if I know where to even begin there, all CP pts require a smn who already has acquired the mythic and I dont have another job that I am interested in playing again (brd, cor, geo, blm, sch, thf, rng) geared even remotely well.

    It's a fantastic game with lots to do I am just stuck on looking around everywhere not sure where to go or what to do first. The bane of coming back with an endgame ready char.
    This should help you. It's a pretty comprehensive guide on "What am I supposed to do now?" for the returning player. Or at least, it'll describe what there is to do these days to help you progress, if not a straight up "Go do these things."

    https://www.bg-wiki.com/bg/Returning_to_Vana%27diel

    This is a more SMN specific guide, but you'll have to go into the later pages of the topic for more updated info. The OP is pretty outdated.

    http://www.ffxiah.com/forum/topic/46...ners-guide-v2/
    (3)
    Last edited by Spiriel_Basanda; 01-20-2018 at 10:18 AM.

  9. #139
    Player Theodric's Avatar
    Join Date
    Sep 2013
    Posts
    10,051
    Character
    Matthieu Desrosiers
    World
    Cerberus
    Main Class
    Reaper Lv 90
    Contrary to what some are suggesting, throwing the occasional bone at players who desire a 'grind' is hardly going to bring about the end of the world. Blizzard are bringing Classic servers back to WoW in the future due to popular demand and that had a considerable amount of 'grind' associated with it in its original form. Even after large portions of WoW became more accessible the developers still set about designing content with a 'grind' in mind. I believe they added an island at one point with various dinosaurs on it that could be hunted for bones which could then be exchanged for a mount. Some of them could be taken down solo style yet others required multiple players.

    To pretend as if there isn't a demand for that sort of thing in FFXIV is, quite honestly, deceptive.
    (2)

  10. #140
    Player
    Rasikko's Avatar
    Join Date
    Jan 2018
    Posts
    1,394
    Character
    Rasikko Rakitto
    World
    Lamia
    Main Class
    Dark Knight Lv 64
    Some posts in this thread are mainly fixed on FFXI during its prime, which lasted from its release, to shortly after the last abyssea addon when the cap hit 99. I been through all of that, from 2004 - 2017, and I gotta say I liked the game in its current form much more than back then. DPS in this game might wait 30-hr.. but DD as they were called in FFXI's prime days, could wait up to a month before getting a pt. I'd be down for it though, that old grindy take-forever-to-level framework again, as that is what I was brought up on and am already used to it. But we are in a different era with a newer generation of players who might not be down for that sort of thing. Sure I remember the 8 hr pt sessions post 70(current era, you can hit 70 in a matter of hours or at least 2 days from lvl 1..). We'd take lunch breaks and stuff, and the social aspect was nice, real easy to make friends. That's about the only thing I miss - the social aspect.
    (0)
    Last edited by Rasikko; 01-24-2018 at 11:14 PM.

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