Quote Originally Posted by Sebazy View Post
I do agree with the core of your point and yes, a healer's overall performance is in many regards, restricted by the consistency of their group. Don't get me wrong, an Ice mage doesn't stop me DPSing, neither does a flash spamming PLD (It is entirely possible to hold rock solid agro on PLD whilst doing very negligible damage).
What will make you DPS less is an increased healing requirement because those person's mistakes. They're humans, after all. But when the situation returns to your control, you certainly will DPS as much as you can, right?

Quote Originally Posted by Sebazy View Post
However, I will correct you a little on your point that I quoted above. First off, at the end of the day, incoming damage is still a part of that very same script. You can see the damage coming and you've usually got a good amount of time to prepare and adjust for it in casual content providing you are playing with your eyes open.
But that is not about the script itself, but how your party members reacts to it. Can you guarantee that no one will stay on the bad no matter what? That everyone will have enough ping to not get caught by a mechanic? That everyone will stay next to you when you drop some AoE heal/buff? That everyone will be properly equipped? Everyone already knows that boss mechanics and what they do? You can't guarantee that beforehand, even on statics. They're humans, they can miss. And that is normal.

Quote Originally Posted by Sebazy View Post
Secondly and perhaps more importantly, triage! If there's one thing my experience has taught me well, it's the art of recognising how much healing is needed and more importantly, where it's needed in any given situation. If you're blasting multiple Cure IIs at that 1k DPS Ice Mage then you are literally wasting your time for the most part.
And how about a provoker PLD who don't even hold aggro and all monsters of a wall to wall is attacking everyone that is running for their lives? I know that this situation don't happen so often, but can happen if the provoking PLD is also undergeared. And a single regen won't solve that. Yes, I was in situations like that more times than I wanted (but if the party survives I feel myself godly).

Don't you agree with me that the higher the healing requirement of the situation at hand, the less likely you will be DPS'ing?

Quote Originally Posted by Sebazy View Post
I prefer to simply throw a regen at them and leave them to it, that's 21 seconds where I don't have to baby sit them in most dungeons and for the most part, that's plenty enough to keep them going. In situations where it isn't, that's because they've just got themselves one shot and nothing you could do was going to save them from that anyway. This holds true for a surprising amount of mainstream content and it's usually only those occasional moments where a boss is about to do an unavoidable AoE right after a painful mechanic.
The problem with the ice mage are the DPS checks, like enrage timers. And those trash pulls that lasts a year to die if I don't spam Holy and raises the healing requirements.

But why I must think that the ice mage are a holy entity that can't be ever criticized while the party is hitting enrage even with my DPS contribution?

Quote Originally Posted by Sebazy View Post
TLDR: Don't take someone else's mistakes and make them your own.
That's my words. Let's call who is really due. But everytime there are someone saying "But deeps don't miss".

And again: I'm not tellin that there aren't lazy healer. There are. But overcriticizing healers telling all of them is not contributing?

Quote Originally Posted by Sebazy View Post
Doing a modest amount of damage as a healer absolutely isn't maximum effort in any stretch of the imagination. Maintain your dots and the vast majority of people will be happy with that, it's not until you hit savage and beyond that people start expecting more than that.
If the healer (like that on this log) is solo healing Ultimate Coil, he isn't "allowed" to do under 1K DPS (that is a modest damage)? I can imagine that he put all his effort to keep his party - that was epic - alive AND done as most as DPS as he could.

I ever tought that the good healer should cast the right spell for the right situation. And that is valid for DPS spells. Yes, I'm aware that ABC is valid for every caster, healers included. And that mentality calls for flexibility of mindset, not being narrow-minded with this or that idea of how healers must act. If he must stop DPSing to cast heals, so be it. If there aren't ant heals to do, do damage with all of your mighty. Isn't that somewhat a consensus here?