it was boring in 3.0, which is why everyone did shatter instead of seal rock despite all the pro pvpers complaining it was an inferior mode. You don't have one single map in this game for two years without boredom setting in. And when seal rock came in, shatter and secure died too. LoL doesn't need to change maps because its characters are its maps, and it has an absurd amount of them that are almost constantly in flux. As for skill, eh. All that skillful play didn't save Feast from becoming a wasteland when it was launched.