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  1. #2251
    Player
    Airget's Avatar
    Join Date
    Mar 2011
    Posts
    2,612
    Character
    Airget Lamh
    World
    Hyperion
    Main Class
    Botanist Lv 100
    Rock Beats Ifrit? He's like an untrained dog lol. That's pretty amusing though, I can imagine while they will most likely nerf that but they might also restrict the ability to change classes in a battlefield or at least make it impossible to change to hand/land. Since with Ifrit you need to be a DoM/DoW I guess they never considered the possibility of someone being bored enough to go on a DoL/DoH once inside and throwing the stun attack lol.
    (0)

  2. #2252
    Player
    Anima's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    519
    Character
    Blazel Nox
    World
    Masamune
    Main Class
    Lancer Lv 60
    Lol yeah I heard that one, sounds {fun}
    (0)

  3. #2253
    Player
    Jinko's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    5,656
    Character
    Jinko Jinko
    World
    Moogle
    Main Class
    Arcanist Lv 80
    LOL they haven't fixed wrist flick on bosses yet ?
    (0)

  4. #2254
    Player
    Keftenk's Avatar
    Join Date
    Mar 2011
    Location
    Uldah
    Posts
    802
    Character
    Keftenk Duras
    World
    Excalibur
    Main Class
    Conjurer Lv 50
    I brought up Wrist Flick months ago, it even got a Dev. response (I think it was the Gatherer Q&A). They commented that it was "scaled" differently, I guess not.
    (0)

  5. #2255
    Player
    BruceyBruceyBangBang's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    1,678
    Character
    Boye Fran
    World
    Leviathan
    Main Class
    Pugilist Lv 60
    It can help with Hellfire for groups bad and desperate enough for the need to bypass it, but if you can't get past hellfire you probably can't get past last phase either unless he just decides to dash every 10 seconds.

    Needs to be dealt with, of course, but it's really not enough to give bad players consecutive wins.
    (0)

  6. #2256
    Player
    Orophin's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    3,446
    Character
    Orophin Calmcacil
    World
    Excalibur
    Main Class
    Gladiator Lv 50
    The combos they set up for Gladiator to use in a solo situation annoy me. Two of them require you to stun a monster so that they won't turn as you're setting up for the other ability, that is if you want the additional affect to land.

    GLA WS 1 Melee attack. Damage increased when executed from in front of the target.
     ∟GLA WS 3 Melee attack.
    Combo: GLA WS 1 Bonus: Increased damage.
       ∟GLA WS 4 O Melee attack. Chance to inflict a DoT effect when executed from behind the target.
    Combo: GLA WS 3, Bonus: Increased DoT.
    GLA WS 5 O Ranged attack. Defense decreased when executed from behind the target.
     ∟GLA WS 6 O Fivefold attack with low accuracy.
    Combo: GLA WS 5, Bonus: Increased accuracy.
    I don't see how you can viably get these off in a solo situation because shield bash counts as its own WS and I would assume it would interrupt both of these combos. Even then these are kind of silly combos. Does SE think people are going to be using Gladiator in a damage dealing capacity for parties or end game?
    (0)
    Last edited by Orophin; 11-22-2011 at 07:50 AM.

  7. #2257
    Player
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    1,620
    Quote Originally Posted by Orophin View Post
    The combos they set up for Gladiator to use in a solo situation annoy me. Two of them require you to stun a monster so that they won't turn as you're setting up for the other ability, that is if you want the additional affect to land.



    I don't see how you can viably get these off in a solo situation because shield bash counts as its own WS and I would assume it would interrupt both of these combos. Does SE really think that a lot of people are going to be using Gladiator in a damage dealing capacity?
    You should probably test it yourself when the patch comes!
    (4)

  8. #2258
    Player
    Betelgeuzah's Avatar
    Join Date
    Mar 2011
    Posts
    3,083
    Character
    Captain Lalafist
    World
    Odin
    Main Class
    Arcanist Lv 82
    Quote Originally Posted by Orophin View Post
    Does SE think people are going to be using Gladiator in a damage dealing capacity for parties or end game?
    SE thinks that dealing some damage is a good way to build hate.
    (2)

  9. #2259
    Player
    Rentahamster's Avatar
    Join Date
    Mar 2011
    Location
    Lindblum MRD50/THM50/LNC50
    Posts
    2,823
    Character
    Renta Hamster
    World
    Sargatanas
    Main Class
    Gladiator Lv 50
    Position only matters for the combo bonus. You can still do it all from one position, you just won't get the bonus. Yet another incentive for party play. Well played, SE.

    Edit: oops. Didn't realize this was the translate thread. Too many tabs open. Lets move this discussion elsewhere.
    (2)
    Last edited by Rentahamster; 11-22-2011 at 08:16 AM.
    ------------------------------------------------------------------------------------------------------

    My Threads: http://forum.square-enix.com/ffxiv/s...vBForum_Thread

  10. #2260
    Player
    Orophin's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    3,446
    Character
    Orophin Calmcacil
    World
    Excalibur
    Main Class
    Gladiator Lv 50
    Quote Originally Posted by Betelgeuzah View Post
    SE thinks that dealing some damage is a good way to build hate.
    My point was as a tank (or solo) I'm NEVER going to be doing combos that require me to be behind the enemy to get the bonus.
    (0)

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