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  1. #1
    Player
    Reinheart's Avatar
    Join Date
    Mar 2011
    Location
    Subligania
    Posts
    5,831
    Character
    Reinheart Valentine
    World
    Sargatanas
    Main Class
    Warrior Lv 86

    Rep Response - 12/21/11 Map transparency not ready till post 1.21

    Talked about this before I think posted translation in August about JP players want the full screen map to be able to make it more transparent through option so they can run around while having the map screen open, since then nothing was mentioned so some players dug up the thread and rep responded to it with current status.

    Quote Originally Posted by Foxclon View Post
    こんにちは。
    Hello,
    Quote Originally Posted by February View Post
    Quote Originally Posted by Mocchi View Post
    マップだけを透過させるのであれば、テキストコマンドのみでの実装が可能なため、開発作業の隙間に入れられるか検討してみます。
    とは言え、1.19のボリュームがとんでもないことになっているのもまた事実ですので、状況によっては1.19に間に合わない可能性があることをご了承ください。
    To make the map itself more transparent it's possible to implement by text command so will see if it can be worked in between other work/projects.
    However the volume of 1.19 is huge so it may not make it by 1.19 so please understand that.
    自分も実は待ちわびていたのですがまったく音沙汰ないんですね、、、、
    上記の書き方だとすぐ実装出来そうに捉える事も出来るので、1.20には、、とか勝手に期待していたのですけど検討のみで終わっているのでしょうかね?
    I have been waiting for this but haven't heard anything... reading above it looked like it can be implemented right away and was hoping by 1.20 was it not implemented and just checked only?
    お待たせしてごめんなさい。
    実装項目には入っているのですが、他の優先度の高いものから先に対応しているため実装が遅れています。1.21以降にはなってしまいますが、対応いたしますのでもうしばらくお待ちください!
    Sorry for making you wait, it's in the category of things to implement but there are other things with higher priority being address first so it's delaying the release for this. It will be post 1.21 but we will address this so please hang in there!
    (6)

  2. #2
    Player
    Reinheart's Avatar
    Join Date
    Mar 2011
    Location
    Subligania
    Posts
    5,831
    Character
    Reinheart Valentine
    World
    Sargatanas
    Main Class
    Warrior Lv 86

    Rep Response - 12/21/11 Appearance/Race/Gender change in 2.0

    This one is just confirmation about race/gender/appearance change we were promised in 2.0

    Quote Originally Posted by Mocchi View Post
    こんにちは。
    Hello,

    新生でのグラフィックエンジン変更に伴い、容姿変更が可能になるとお知らせしていた件の続報です。
    Here is update to character change we mentioned was possible with the graphic engine change in 2.0

    皆さんからのフィードバックを元に検討を続け、以下の項目については、新生時に一度だけ変更を可能にすることが決まりました。
    From everyone's feedbacks we have been looking into and for below categories will make it possible change once in 2.0

    • 容姿 - appearance
    • 民族/部族 - race/clan
    • 性別 - gender
    「じゃ、じゃあ、キャラクター名は?」という点が気になると思いますが、
    こちらは、データのひも付けなどの問題もあるため、引き続き協議を行っている最中です。
    You may wonder "how about the character name?" for this one there is problem with data linked to character so we are currently discussing about this.
    (11)

  3. #3
    Player
    Reinheart's Avatar
    Join Date
    Mar 2011
    Location
    Subligania
    Posts
    5,831
    Character
    Reinheart Valentine
    World
    Sargatanas
    Main Class
    Warrior Lv 86

    Rep Response - 12/22/11 Moogle BGM & Lodestone Recipe

    Two posts from the reps, one was already translated about the lyrics on the moogle battle BGM and the other one just says that moogle BC BGM is stuck in reps doing infinite loop.
    (Just posting links if you want to press the like button on the original posts)

    One post not so important to in-game but on lodestone about crafting recipe page not being as good as other non-official sites such as ZAM or YG, etc... and currently when you hover over the item name it just shows the level... which is kind of pointless without the stat info so JP players started a thread on that one and here's rep response to that one.

    Quote Originally Posted by Triairy View Post
    皆さん、こんばんは。
    Good evening everyone,

    完成品アイテムの性能表記の追加や、カーソルを合わせないと装備適正を確認できない件などについては、
    表示方法など含め検討を行っていきます。
    Regarding not being able to check the stats/class info on finished products will be looked into along with how it will be displayed.

    詳細が決まりましたら、あらためてお知らせいたしますのでお待ちいただければ幸いです。
    フィードバックありがとうございました!
    Once the details are confirmed will update you all so please hang in there.
    thanks for the feedback!
    (7)

  4. #4
    Player
    Reinheart's Avatar
    Join Date
    Mar 2011
    Location
    Subligania
    Posts
    5,831
    Character
    Reinheart Valentine
    World
    Sargatanas
    Main Class
    Warrior Lv 86

    Rep Response - 12/22/11 Walk/Running icon display

    This one is regarding FF14 not having any icon that shows if you're in walking/running state; here's reps response to this one.

    Quote Originally Posted by Triairy View Post
    こんばんは。
    Good evening,

    Quote Originally Posted by shkval View Post
    歩き/走りのモードが重要なゲーム(MMO,FPS)だと当たり前に存在するアイコンが14には有りません。
    For games such as MMO, FPS which Walking/Running is important normally has a icon but FF14 doesn't have this.

    聴覚感知のmobに対し、走ったら即死ではなく、ある程度(3~5m)走ったら感知されるような
    調整がなされているのなら無くても別にかまわないのですけどね。
    For mobs that aggro by sound; wouldn't really mind not having the icon if the game was adjusted to where instead of dying instantly when running, but having it where you only get detected after running about 3-5m.

    実は何処かにあるのかもしれませんが…多分無いですよね?
    有ったらすみません。
    There may be an icon for this somewhere... probably there isn't one right?
    sorry if there was one already.
    はい、現在は歩き/走りの状態を表すアイコンはありません。
    こちらはパッチ1.21以降にはなりますが、アイコンなど何かしらの形で、
    X/Zキーでのウォーキングモードの切り替え状況が識別できる機能の追加を行う予定です。
    Yes, currently there is no icon which shows the current status of walking/running.
    For this one it will be post 1.21 but we are planning to add a feature such as icon or some other method when switching from walking mode with x/z key to understand the situation.


    フィードバックありがとうございました。
    Thanks for the feedback.
    (5)
    Last edited by Reinheart; 12-23-2011 at 02:41 AM.

  5. #5
    Player
    Munba's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    1,395
    Character
    Munba Lunru
    World
    Ragnarok
    Main Class
    Warrior Lv 60
    (1)

  6. #6
    Player

    Join Date
    Mar 2011
    Location
    Uldah
    Posts
    994
    Quote Originally Posted by Munba View Post
    NEED TRANSLATION NAOOOO!
    (1)
    15 abilities each? what is this... Kindergarten?
    A jack of all trades WHM... what is this 1989?

  7. #7
    Player
    Sylkis's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    613
    Character
    Sylkis Tea
    World
    Sophia
    Main Class
    Scholar Lv 100
    Quote Originally Posted by Munba View Post
    Seems to be in-depth info about magic in general...

    And this one was posted today:
    http://forum.square-enix.com/ffxiv/t...615#post495615

    Its about the moogle king item fetch quest. Sounds like hes reducing the amount of trees, changing how mobs link and simplifying the item fetch for subsequent runs.
    (2)

  8. #8
    Player
    Firon's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    2,565
    Character
    Firon Veleth
    World
    Excalibur
    Main Class
    Thaumaturge Lv 50
    God i'm dying to know what those post say @.@
    (2)

  9. #9
    Player
    Quatre's Avatar
    Join Date
    Mar 2011
    Location
    Ul'Dah
    Posts
    234
    Character
    Lyndel Qa'tre
    World
    Hyperion
    Main Class
    Gladiator Lv 90
    A lot of it seems to be Yoshi-P defending THM and giving a break down on how to play mage.
    (1)

  10. #10
    Player
    Firon's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    2,565
    Character
    Firon Veleth
    World
    Excalibur
    Main Class
    Thaumaturge Lv 50
    Quote Originally Posted by Quatre View Post
    A lot of it seems to be Yoshi-P defending THM and giving a break down on how to play mage.
    I see i like the spell option i just don;t like the lack of mp recovery option for thm, CNJ almost has unlimited mp pool
    (2)

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