

Not defending it, but to be fair... I've seen people people throw a fit for not waiting on the newbie who's in cut-scene than I've seen people complain there's one in the first place.Nah.
No sympathy for those forcing new players out of cutscenes.
If you're whining about it, you're burnt out on it. Stop queueing it.
Make the tomes or XP through any of the other million ways you can do so and cease imposing your burnout on players who are new and having fun.


If the rewards keeps what they are right now, you are pretty right.
But if rewards get improved enough, even with all the cutscenes to view, that roulette can be an option as anything else.



I think they'd have to do something ridiculous like guarantee a level up with some EXP left over or give out half of the tome cap to entice people to run the roulette. And as others have said before, even if they make unskippable cutscenes, you'd have the roulette runners trying to bully people for not skipping through the dialogue as fast as possible. Fingers still crossed they're making them solo instances.




If everyone stops queuing, it dies and those players cannot progress. That has been the whole controversy since ARR.Nah.
No sympathy for those forcing new players out of cutscenes.
If you're whining about it, you're burnt out on it. Stop queueing it.
Make the tomes or XP through any of the other million ways you can do so and cease imposing your burnout on players who are new and having fun.
The rewards would have to absurdly high because I can garner 3M EXP each Doma Castle run; 4M from Gyr Abania. Both take roughly 20-ish minutes; a third the length of Praetorium with cut scenes going on. That essentially amounts to a level per day. I can tell you right now what will happen. PFs will be up claiming this is an "EXP only run. Skip all the dialogue." That gets around your prior scenarios where cut scenes are mandatory and you can't kick first timers.
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