Quote Originally Posted by Lord_Zlatan View Post
It is a completely ridiculous notion to expect the director of FFXIV to say "wow, interesting forum post, lets revamp the entire game! Come on, everyone!"
Which is probably why it says that it's "FICTITIOUS" (i.e. a hypothetical, food-for-thought, see what you do and don't like about this unrealizable situation to hone your own tastes) situation in the first two lines?

Quote Originally Posted by Vstarstruck View Post
This is suggesting to have a worse system then now and more dragged down by animation lock while not being able to cast skate? You need to cast skate to dodge moves. The healing in this game is overall slow because of the slow response servers have and this seems to make it worse.
Technically, that much would be irrelevant. The only part of import is how many ms prior to the animation lock's end is the skill queue-able, exactly the same as now. Ping controls how fast you can move between oGCDs, not just GCD, precisely because there is little server-queued time as is. GCDs themselves don't make it any easier to queue skills. The lack of very short animations do, and that's it. If you can skate between 2.5 (1 GCD)-second casts, you can skate between casts in a GCD-less system. The polling rate of this game will still be too poor and the webcode too lenient to stop you.