Also, as to the OP: Dont want to quote the OP as it is very long but the one thing I would completely and utterly love to see is more negative status effects that we can add to enemies apart from DoTs and resistance down effects.

Paralyze, Slow, Blind, etc etc that actually EFFECT enemies in a meaningful way would mean that some things would need to be rebalanced to require the negative status effects to be vital to the encounter but i think it could be done