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  1. #11
    Player
    Bourne_Endeavor's Avatar
    Join Date
    Sep 2015
    Location
    Ul'Dah
    Posts
    5,377
    Character
    Cassandra Solidor
    World
    Cactuar
    Main Class
    Dragoon Lv 90
    Quote Originally Posted by Sebazy View Post
    Kald is also absolutely correct regarding Yoshi. Developers are humans too, and shock horror, a lot of them don't actually play their game as much as their fanbase do. There are a myriad of examples where the community has figured out ways to 'break the game' and 'bend the rules' that the development team didn't foresee.
    Just to emphasise this point, Yoshida dislikes how aggressive tanks and healers player—being outright baffled that whomever held the boss did so without their tank stance. Likewise, they never imagined we would use Huton pre-pull or prep Wraith/Abandon stacks and simply wait 25-60 seconds. Citing the devs for gameplay examples doesn't work. They simply don't have the time to micromanage the game to the same extent we do.

    Quote Originally Posted by Veridian View Post
    Never seen a need for parser, except in the most hardcore groups. Used for eliminating the weakest link. For the masses, if Diversion is in your rotation and kept on cool down, and still seeing orange now and then, you're fine. Or if MT dies and boss immediately smacks you, you're fine. I find it easy to tell how well I am doing that way.
    Ninja specializes in aggro management while Dragoon can cut its own by half every thirty seconds. Going off enmity, both would be perceived as weak jobs yet Dragoon currently sits among the best jobs in the entire game, both in its damage output and utility. Never use enmity as a basis for damage.
    (7)
    Last edited by Bourne_Endeavor; 01-18-2018 at 03:49 AM.