Dancer at the very least. Though I'd also like to see Chemist, Beast Master, and Necromancer.



Dancer at the very least. Though I'd also like to see Chemist, Beast Master, and Necromancer.




Beast master and Chemist are the ones I want the most, though I'm leery of the former given the shoddy pet AI we already have.




Dancer.
The game needs a Dex based to share gear with Ninja.
Next would have been Beastmaster or Chemist.



My vote was for Viking in hopes it will come with a big ass hammer or mace. Unfortunately, it will most likely be a tank and I gave up tanking a while ago.
My 2nd and 3rd option would've been Mystic Knight and Beast Master. Blue Mage would be cool, but Yoshi keeps shooting it down, so it most likely never happen.
Last edited by Antonio_Xul; 01-15-2018 at 03:19 PM.

Chocobo Knight!
It makes little sense and would be SUPER interesting in how they would get it to work. It'd also stand out when playing it, I think it would really change the dynamic of the party when used.
PUPPETMASTER.
PLZ GOD.
Chemist: It would be nice if it had a steampunk type theme to it~ Something with shooting potion filled syringes and ailment healing gas bombs.
Sage: Make it into a tank caster class and watch how any people folk to it! Something like FF6 Kefka combined with FF5 Exdeath...
Jugglar: I need a silly job class that really gets on my enemies nerves when I debuff them/buff allies. >XD
Dancer: Healer over time with timed continuous effects that utilize big heal bursts with specific combos combined with it.




If I follow your statement, then dual swords would never happened because we have already multiple jobs (especially Samurai) with one sword.
Rifle and pistol are two kinds of fire weapons.
When you watch at FF Type-0, you have two character, King with two pistols and Cater with one pistol.
Their gameplay are really differents despite they have guns both.
If have to compare, I would say King has a gameplay near from the Machinist (Heavensward), when Cater has a gameplay very dynamic with some kind of traps too, if I remember well (one of my favorite gameplay from FF Type-0).
The jobs I would like to see are :
- Fireworks job !!!!
- Dancer
- Time Mage (the funny things is to see people [the same again] convinced AST is Time Mage, when the two jobs are showed in game as two differents entities)
- Gunner
- Chocobo Knight
- Geomancer

I want beastmaster and psychic





That's how I feel, they could easily differentiate AST and Time Mage with Time Mages focusing more on Time magic and leaving Space Magic to AST and giving them different playstyles and roles.If I follow your statement, then dual swords would never happened because we have already multiple jobs (especially Samurai) with one sword.
Rifle and pistol are two kinds of fire weapons.
Time Mage (the funny things is to see people [the same again] convinced AST is Time Mage, when the two jobs are showed in game as two different entities)
I feel the same about the larger firearms and gadgets MCH use versus the smaller pistols like Merlwyb and other NPCs use.
I had thought about a Doman Fireworks job like Pyrotechnician or something but how would you differentiate it from BRD and MCH?
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