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  1. #51
    Player
    ElazulHP's Avatar
    Join Date
    Dec 2014
    Posts
    1,180
    Character
    Inigo Meowtoya
    World
    Sargatanas
    Main Class
    Gunbreaker Lv 80
    Dancer at the very least. Though I'd also like to see Chemist, Beast Master, and Necromancer.
    (2)

  2. #52
    Player
    Enla's Avatar
    Join Date
    Sep 2015
    Location
    Gridania
    Posts
    2,748
    Character
    Crushing Fatigue
    World
    Balmung
    Main Class
    Scholar Lv 70
    Beast master and Chemist are the ones I want the most, though I'm leery of the former given the shoddy pet AI we already have.
    (1)

  3. #53
    Player
    Deceptus's Avatar
    Join Date
    Sep 2013
    Location
    The Goblet - 16th Ward, Plot 55
    Posts
    4,418
    Character
    Deceptus Keelon
    World
    Behemoth
    Main Class
    Sage Lv 90
    Dancer.

    The game needs a Dex based to share gear with Ninja.

    Next would have been Beastmaster or Chemist.
    (2)

  4. #54
    Player
    Antonio_Xul's Avatar
    Join Date
    Jan 2014
    Location
    Lost Angels, Killerpornia
    Posts
    1,316
    Character
    Edgar Xerxes
    World
    Zalera
    Main Class
    Machinist Lv 95
    My vote was for Viking in hopes it will come with a big ass hammer or mace. Unfortunately, it will most likely be a tank and I gave up tanking a while ago.

    My 2nd and 3rd option would've been Mystic Knight and Beast Master. Blue Mage would be cool, but Yoshi keeps shooting it down, so it most likely never happen.
    (0)
    Last edited by Antonio_Xul; 01-15-2018 at 03:19 PM.

  5. #55
    Player
    Darus's Avatar
    Join Date
    Oct 2013
    Posts
    174
    Character
    Darus Skybound
    World
    Midgardsormr
    Main Class
    Goldsmith Lv 80
    Chocobo Knight!

    It makes little sense and would be SUPER interesting in how they would get it to work. It'd also stand out when playing it, I think it would really change the dynamic of the party when used.
    (1)

  6. #56
    Player
    Oriens's Avatar
    Join Date
    Aug 2013
    Posts
    139
    Character
    Oriens Nadir
    World
    Hyperion
    Main Class
    Arcanist Lv 90
    PUPPETMASTER.

    PLZ GOD.
    (1)

  7. #57
    Player Soge01's Avatar
    Join Date
    Jul 2015
    Location
    Ul'dah
    Posts
    2,406
    Character
    Waira Amarilla
    World
    Faerie
    Main Class
    Black Mage Lv 100
    Chemist: It would be nice if it had a steampunk type theme to it~ Something with shooting potion filled syringes and ailment healing gas bombs.

    Sage: Make it into a tank caster class and watch how any people folk to it! Something like FF6 Kefka combined with FF5 Exdeath...

    Jugglar: I need a silly job class that really gets on my enemies nerves when I debuff them/buff allies. >XD

    Dancer: Healer over time with timed continuous effects that utilize big heal bursts with specific combos combined with it.
    (2)

  8. #58
    Player
    Ceasaria's Avatar
    Join Date
    Oct 2013
    Location
    Gridania
    Posts
    1,332
    Character
    Ceasaria Pheonixia
    World
    Moogle
    Main Class
    Samurai Lv 80
    Quote Originally Posted by Kazrah View Post
    Gunner is already a thing. It's called "Machinist". Moving on....
    If I follow your statement, then dual swords would never happened because we have already multiple jobs (especially Samurai) with one sword.

    Rifle and pistol are two kinds of fire weapons.
    When you watch at FF Type-0, you have two character, King with two pistols and Cater with one pistol.
    Their gameplay are really differents despite they have guns both.
    If have to compare, I would say King has a gameplay near from the Machinist (Heavensward), when Cater has a gameplay very dynamic with some kind of traps too, if I remember well (one of my favorite gameplay from FF Type-0).

    The jobs I would like to see are :
    - Fireworks job !!!!
    - Dancer
    - Time Mage (the funny things is to see people [the same again] convinced AST is Time Mage, when the two jobs are showed in game as two differents entities)
    - Gunner
    - Chocobo Knight
    - Geomancer
    (2)
    Quote Originally Posted by Jirah View Post
    All I want is one expansion where they reanalyze the jobs and make massive adjustments to unhomogenize them. This is Final Fantasy 14 not Club penguin I dont wish for jobs that only have 5 buttons going for them or play exactly the same as 2/3 other jobs.
    Quote Originally Posted by MitsukiKimura View Post
    This current card system needs to be unwritten, destroyed and never returned.

  9. #59
    Player
    RubyCirha's Avatar
    Join Date
    Aug 2015
    Location
    ul-dah
    Posts
    389
    Character
    Ruby Cirha
    World
    Coeurl
    Main Class
    Monk Lv 73
    I want beastmaster and psychic
    (1)

  10. #60
    Player
    Mimilu's Avatar
    Join Date
    Nov 2013
    Posts
    4,002
    Character
    Mimiji Miji
    World
    Exodus
    Main Class
    Pictomancer Lv 100
    Quote Originally Posted by Ceasaria View Post
    If I follow your statement, then dual swords would never happened because we have already multiple jobs (especially Samurai) with one sword.
    Rifle and pistol are two kinds of fire weapons.
    Time Mage (the funny things is to see people [the same again] convinced AST is Time Mage, when the two jobs are showed in game as two different entities)
    That's how I feel, they could easily differentiate AST and Time Mage with Time Mages focusing more on Time magic and leaving Space Magic to AST and giving them different playstyles and roles.
    I feel the same about the larger firearms and gadgets MCH use versus the smaller pistols like Merlwyb and other NPCs use.


    Quote Originally Posted by Ceasaria View Post
    Fireworks job
    I had thought about a Doman Fireworks job like Pyrotechnician or something but how would you differentiate it from BRD and MCH?
    (1)

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