weird topic, and the op only posted once, ever lol
well least the weird thread gave you a 116 liked post
I triumphantly landed on the lamp recently, it was awesome. I loved it.
I do agree the invisible corners in the jumping are pretty dumb though. One piece of advice I can give to people doing the puzzle, let go of forward after you are in the air and moving, it doesn't make you move faster after the initial jump and may make you walk off instead of stopping where you land.
Even that I didn't manage to climb up the tower I still have a lot of fun doing that kind of jumping puzzles. They're hard, and sometimes annoying but it goes the same for adventures games when the biggest rewards are hiding on such annoying jumping contest.
My only gripe about the jumping "puzzle," which is just linear enough that I have to question the use of the word, is the gratuitous invisible walls at a few points that make a few jumps more difficult and precise (along the out edges of hitboxes no less) than they actually need to be. They're not impossible, and I'm often enjoying teaching new people how to climb at a few points, but those walls...
Aside from that, more jumping courses please!
I didn't clear Savage content so let's remove it.
I didn't clear Extremes let's remove them as well.
I didn't lvl up all jobs to 70. Let's remove some of them as well.
Seems like the era of smartphone games, DLC's and wallet games really had an effect on gaming's community mindset.
as many already said before: the problem with the Kugane jumping puzzle is not its "difficulty", but the fact that it's horribly programmed. " dude, invisible ledges and walls, lmao!"
If you'd have to glitch your way trough savage people would rightfully complain too.
(also the only thing I felt after finally getting on top of it and clearing the lamppost jump was "thanks god I'm done with this *kupo*" )
Then why did you do it? It sounds to me like you're complaining about something just for the sake of complaining. You don't have to do it, so why would you do it just to complain? I haven't even done the jump puzzles because they don't appeal to me, funny how that works.as many already said before: the problem with the Kugane jumping puzzle is not its "difficulty", but the fact that it's horribly programmed. " dude, invisible ledges and walls, lmao!"
If you'd have to glitch your way trough savage people would rightfully complain too.
(also the only thing I felt after finally getting on top of it and clearing the lamppost jump was "thanks god I'm done with this *kupo*" )
Is this like the Twilight Zone or something?
Agreed with the OP entirely jump puzzles belong in platformer games which actually have tight jumping controls. the jumping controls in FFXIV suck badly and whoever thought it was a good idea to put jump puzzles in this game should probably be fired or at least reprimanded.
But... Why? It's optional content, no one's forcing you to do it. It doesn't hinder your gameplay at all. And clearly there are people who enjoyed it, based on the past 14 pages.Agreed with the OP entirely jump puzzles belong in platformer games which actually have tight jumping controls. the jumping controls in FFXIV suck badly and whoever thought it was a good idea to put jump puzzles in this game should probably be fired or at least reprimanded.
This is reminiscent of the FFXV forums when the Pitioss Ruins were discovered.
I myself love jumping puzzles, but SE isnt really great at making them. It is, however, fun and more of it should be implemented.
I just dont understand the whining and need to change anything that requires more than staring at your screen to get an achievment or accomplishment
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