Quote Originally Posted by Aeducan View Post
(cut cause char length)
The intended effect of this version of Divine Benison was basically an overheal shield from all healing sources that only shields up to 20% of their Max HP. There's a few hidden aspects about this shield; namely that 20% isn't actually a lot, and the fact that you need to output additional healing to actually get the shield. Not to mention the indirect MP cost of having 3 Lilies; 3 Cure 1's or Cure 2's. On the other hand, 20% is probably a bit much because I didn't account for Succor or Aspected Helios; rather I accounted for Adloquium and sort of Aspected Benefic. Ultimately, it's meant more as a complimentary shield when running with another healer. It's probably rather weak to be fair, but better than nothing.


I actually did consider the Bole-like effect but I wanted to diverge from PVP, merely because Bole (and by extension, AOE/Enhanced Bole) already exists, yet not a %Max HP barrier.