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  1. #1
    Player
    Grann-Goro's Avatar
    Join Date
    Mar 2017
    Posts
    246
    Character
    Grann Goro
    World
    Ragnarok
    Main Class
    Paladin Lv 90

    WHM - Hasn't "Assize" become too powerful in terms of MP regain ?

    Hi dear healer colleagues from Eorzea !

    Since the 4.0 patch, I have the feeling that the drastic buff the spell "Assize" received on its cooldown (reduced from 90 sec to 60 sec) is a little too much...

    On the one hand, I don't have the feeling that it's too much in terms of healing power.
    Furthermore, it allows a more dynamic gameplay than before.

    But on the other hand, I feel that I don't have to manage my MP anymore, and I miss that...
    Especially since the cooldown can even be reduced to 48 sec with 3 flowers !
    That's almost two times less than before !!
    And with 10% MP regained each time + "Lucid Dreaming" (which also is a little more powerfull than before) + "Thin Air"... As long as I don't die, my MP pool seems almost infinite.
    And yet I don't use any Piety materia anymore !
    (So that also meens that these materias are quite useless now...)

    I wanted to ask what's your opinion about this ?
    To me, I don't think the cooldown of "Assize" should be up again, but I tend to think the spell should give less MP each time.

    However, I also said to myself that "Lucid Dreaming" became a role action. So in other words, I think that in the designers' minds we should be able not to choose it.
    Maybe that's why "Assize" is so powerfull now...
    (1)
    Last edited by Grann-Goro; 10-31-2017 at 12:12 AM.

  2. #2
    Player
    Tridus's Avatar
    Join Date
    Jun 2017
    Location
    The Goblet
    Posts
    1,510
    Character
    Cecelia Stormfeather
    World
    Cactuar
    Main Class
    White Mage Lv 90
    I think it has more to do with Thin Air than it does Assize. Assize is on a longer cooldown than Aetherflow at max level, even with lilies (because of quickened aetherflow), and they restore the same MP. Lucid is basically the same across the board. When you pile Thin Air on, you've got a job that is extremely good at keeping MP flowing. It is possible to run out, but it's not easy and lots of players effectively never will without large amounts of combat raise.

    If you find yourself doing content with Assize but without Thin Air, it can get tighter. The Vault seems to test my MP more than anything in Expert does, for example.
    (13)
    Survivor of Housing Savage 2018.
    Discord: Tridus#2642

  3. #3
    Player
    NobleWinter's Avatar
    Join Date
    Jul 2017
    Location
    Gridania
    Posts
    802
    Character
    Winter Gem
    World
    Brynhildr
    Main Class
    Scholar Lv 100
    WHM has some very unique strengths and nearly infinite MP is definitely one of them. They are by far the "heavy lifter" in terms of raw healing and are probably the absolute best at recovering a group from multiple blunders. They just can't be stopped. A WHM will always see you through to the end. Assize in particular is beautiful right now but the balance of all this is that WHM can't do anything extra with an infinite MP pool. Over healing is not useful and their DPS is strong but still can't really compare to the buffs that SCH and AST bring to a party or raid. Let the WHM enjoy their MP and use it for the good of Eorzea. The balance across the healers is great right now aside from a few quality of life adjustments that every class wants/needs.
    (26)

  4. #4
    Player MoroMurasaki's Avatar
    Join Date
    May 2017
    Posts
    1,612
    Character
    Moro Murasaki
    World
    Zalera
    Main Class
    Red Mage Lv 80
    I agree that a lot of WHM's MP sustain comes from Thin Air as well, though Assize certainly plays a big role too. I try to use it as close to CD as possible in most fights unless I specifically know I want it to tack onto a burst heal coming in the next ten seconds or so because the damage from it, especially when you can hit more than one target, is too good to pass up.


    I would caution you against removing Lucid if only because it's your only enmity dump and as a WHM you can quickly find yourself creeping up on the MT if you have lots of regens ticking. In 4man content if you want a little more strain on your MP I would say Holy more. Holy is my filler move with more than 2 enemies when my MP is at or near half because it's just so great but I definitely still see my fair share of mana shifts from concerned DPS.

    I gues in direct response to your question no, I don't think Assize is too strong, in fact I think it is sort of the iconic WHM move at this point in the game. MP sustain, oGCD, aoe heal and aoe damage - that's WHM's identity to me.
    (4)

  5. #5
    Player
    Sebazy's Avatar
    Join Date
    Aug 2013
    Location
    Gridania
    Posts
    3,468
    Character
    Sebazy Spiritwalker
    World
    Ragnarok
    Main Class
    White Mage Lv 90
    In 4 man content, I'm amusingly still entirely MP limited for the most part. That's with Piety/Crit melds on the left side (VIT on the accessories).

    In raid content, the occasions where I find myself hurting for MP are usually because I've forgotten to hit Thin Air despite keeping Assize on CD like clockwork. In all honesty I think it's a significantly more powerful MP tool than Assize once you get the hang of remembering to use it.

    Nerfing WHM's MP economy isn't a good idea if you ask me though. Remember that in reality, WHM actually hasn't changed much from 3.4 at all where it was pretty much regarded as the weakest of the 3 healers and by a fairly unhealthy margin, nobody wants to see the job return to those depths. If you're sitting around on full MP all the time I'd suggest looking at your APM first and going from there, chances are you're wasting windows of opportunity.
    (8)
    Last edited by Sebazy; 10-31-2017 at 03:25 AM. Reason: I ran OOM reading that sentence
    ~ WHM / badSCH / Snob ~ http://eu.finalfantasyxiv.com/lodestone/character/871132/ ~

  6. #6
    Player
    Risvertasashi's Avatar
    Join Date
    Apr 2014
    Posts
    4,706
    Character
    Makani Risvertasashi
    World
    Ultros
    Main Class
    Conjurer Lv 50
    Yeah... WHM isn't the unlimited MP machine people here would have you think. It manages well enough, but throw in a few rezzes and suddenly you can find your MP rather strained. And:

    Quote Originally Posted by Sebazy View Post
    If you're sitting around on full MP all the time I'd suggest looking at your APM first and going from there, chances are you're wasting windows of opportunity.
    (7)

  7. #7
    Player
    EaMett's Avatar
    Join Date
    Dec 2016
    Posts
    1,430
    Character
    Ea Sin
    World
    Faerie
    Main Class
    Scholar Lv 90
    The WHM's ability to sustain high hps for extended periods of time is it's only redeeming factor and "infinite" mana is key. Assize fits that purpose perfectly. Really no need to change it.

    (I put quotes because mana management is still a thing despite what people seem to make it out to be. It's just way easier than other healers)
    (2)
    Last edited by EaMett; 10-31-2017 at 06:05 AM.

  8. #8
    Player
    Grann-Goro's Avatar
    Join Date
    Mar 2017
    Posts
    246
    Character
    Grann Goro
    World
    Ragnarok
    Main Class
    Paladin Lv 90
    Thanks everyone for your advices.

    I didn't know it was the main strength of the white mage among the other healers.

    But what is "APM" exactly (sorry I don't like acronyms) ?
    (1)
    Last edited by Grann-Goro; 10-31-2017 at 09:12 AM.

  9. #9
    Player
    Wanzer's Avatar
    Join Date
    Oct 2013
    Posts
    836
    Character
    Eulalie Wanzer
    World
    Ragnarok
    Main Class
    White Mage Lv 80
    Quote Originally Posted by Grann-Goro View Post
    But what is "APM" exactly (sorry I don't like acronyms) ?
    Actions per minute. Always listen to Sebazy!
    And check your discord, Grann. :P
    (3)
    Last edited by Wanzer; 10-31-2017 at 09:29 AM.

  10. #10
    Player
    Exiled_Tonberry's Avatar
    Join Date
    Sep 2015
    Posts
    1,660
    Character
    Sharl Llyntine
    World
    Jenova
    Main Class
    White Mage Lv 100
    You can't nerf WHMs MP Regen without buffing some other part of them.

    Just looking at one thing for an example: their DPS.
    They don't offer any utility to a raid, so they're expected to DPS more than the other healers. Their MP reflects that. You can DPS for an entire fight and never run out of MP.

    If a WHM couldn't do this, they would be at a significant disadvantage, to the point where they're a step away from 3.4 WHM where their MP was so bad you basically had to heal only for half the fight. I mean, 4.0 WHM is really just 3.4 WHM with better MP. Why take the one thing that's holding them together away?
    (11)
    Last edited by Exiled_Tonberry; 10-31-2017 at 10:40 AM.

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