Quote Originally Posted by shao32 View Post
Snip
It's more complicated than just 2 DPS only, sadly. For starters, RDM and SAM are arguably the best designed jobs, mechanically, SE has given us so far.

A pretty shocking proportion of tanks played for the sole reason of swords, as PLD/DRK were the only sword weilding jobs. WAR and DRK got nerfed.

WHM was being dragged down by bad press regarding the Lily system and it's the one job actually hurt by the role system replacing cross-class. WHMs have to use 4 role slots to return to the pre-4.0 skill set.

SCH, however, was WAY over-nerfed, with a laundry list of changes that hampered everything. MP refresh, MP costs, fairy potency, and DPS outputs felt gutted. (SMN hurt, too.) It was much harder to play SCH, and SE had to make multiple, sweeping changes and additions to fix what they broke.