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  1. #1
    Player
    Krotoan's Avatar
    Join Date
    May 2013
    Posts
    3,591
    Character
    Krotoan Argaviel
    World
    Sargatanas
    Main Class
    Reaper Lv 100
    Quote Originally Posted by Alleo View Post
    I am no expert on this field so maybe I am wrong with this, but shouldnt it be just fine if they work on this in smaller steps?


    Anyway I also find it really sad how technical side of this game is used in so many arguments..and I really fear that nothing will ever change with that. SE will just milk it as long as possible with the lowest cost and drop it after that.
    You're asking for the equivalent of rebuilding a house by pulling out the foundation and replacing it and expecting people to be able to live in it at the same time.

    The technical side is the problem. Would you rather they lie? If you think they're lying about the technical side do you think they're just lazy? How many people who work on this game do you think look at it and go.. "eh.. it's good enough. Milk it for money and let it die when people get sick of the lies".
    (0)
    WHERE IS THIS KETTLE EVERYONE KEEPS INTRODUCING ME TO?

  2. #2
    Player
    Alleo's Avatar
    Join Date
    Jul 2015
    Posts
    4,730
    Character
    Light Khah
    World
    Moogle
    Main Class
    Arcanist Lv 91
    Quote Originally Posted by Krotoan View Post
    You're asking for the equivalent of rebuilding a house by pulling out the foundation and replacing it and expecting people to be able to live in it at the same time.

    The technical side is the problem. Would you rather they lie? If you think they're lying about the technical side do you think they're just lazy? How many people who work on this game do you think look at it and go.. "eh.. it's good enough. Milk it for money and let it die when people get sick of the lies".
    The big descisions are probably not done by those that are programming and writing the codes. There is a high chance that they already explained to SE that it need changes but the one in charge for the budgets and stuff like that probably just dont want to put more money into this. So no I dont fault the ones working on this but SE as a whole..Its kinda obvious that they put a lot of the money FF14 earns into other project and Yoshida himself said that he needs more people and a higher budget but does not get it. So yes the ones that are deciding about this are the ones that probably just want to milk it with the lowest amount of costs.
    (6)
    Letter from the Producer LIVE Part IX Q&A Summary (10/30/2013)
    Q: Will there be any maintenance fees or other costs for housing, besides the cost of the land and house?
    A: In older MMOs, such as Ultima Online, there was a house maintenance fee you had to pay weekly, but in FFXIV: ARR we decided against this system. Similarly, these older MMOs also had a system where your house would break down if you didn’t log in after a while in order to have you continue your subscription, but this is a thing of the past and we won't have any system like that.

  3. #3
    Player
    rainichan's Avatar
    Join Date
    Sep 2013
    Location
    Limsa Lominsa
    Posts
    627
    Character
    Caelia Silverarch
    World
    Balmung
    Main Class
    Black Mage Lv 100
    IIRC they updated parts when SB hit. They're actively trying to get out of the crap infrastructure that they were left with on 1.0 that they couldn't toss going from 1.2x to 2.0 because it would have taken more time.


    That said, I'm also wondering if it's because of the multiple OS it has to run on? While yes, at the 2016 FanFest they said "please upgrade from Win32bit to Win64bit" not everyone can afford to. I'm not a programmer though so that's a wild guess. Anyone who is a programmer around to confirm/deny that? The most I know is that they're different in how things are run, but any programming for a Win32 or Win64 is beyond me.

    Lastly, I remember when we had a delay on some of the smaller in-between patches after Heavensward came out because the dev team was taking a much needed vacation after pounding out not only 2.0 and its releases, but up to 3.0 with no breaks in-between. The amount of salt and people on the OF screaming about HOW DARE THEY BE LATE FOR THESE YOU WANT TO WATCH YOUR GAME CRASH AND BURN SHUN THE NON-BELIEVERS leads me to believe that while some are totally down for no content for a bit while they fix infrastructure, there will be more people screaming about how there's no content how dare they want to fix their game they're using it as an excuse to take a long vacation etc etc.

    Yeah, I'd love for them to do it all in one go, but I don't see that happening. They'll update the way they did with SB and probably some unnamed patches. My guess is that's where the saddlebags are coming from is a small update on a part of the old infrastructure.
    (1)

  4. #4
    Player
    Tridus's Avatar
    Join Date
    Jun 2017
    Location
    The Goblet
    Posts
    1,510
    Character
    Cecelia Stormfeather
    World
    Cactuar
    Main Class
    White Mage Lv 90
    Quote Originally Posted by rainichan View Post
    That said, I'm also wondering if it's because of the multiple OS it has to run on? While yes, at the 2016 FanFest they said "please upgrade from Win32bit to Win64bit" not everyone can afford to. I'm not a programmer though so that's a wild guess. Anyone who is a programmer around to confirm/deny that? The most I know is that they're different in how things are run, but any programming for a Win32 or Win64 is beyond me.
    For a game, the principal difference is access to RAM. Win32 programs are limited to 2GB of memory, unless they use tricks like the 3GB compilation flag, PAE and such that allow more memory access at the cost of performance. Win64 compiled versions have access to a memory space far larger than anybody is going to have in a home PC. There's some other stuff as well, but memory is the most important part. 2GB isn't limiting when your other platform is the 512MB equipped PS3, but much more limiting when you want to do 4k graphics and your other platform is the 8GB PS4.

    Even running a Win32 compiled program (like the same version of the game) on Win64 gives you 4GB to work with, because due to how the virtual memory system works it can allocate the entire 4GB address space to the game instead of needing some of it for the OS and hardware. With the PS3 gone, Win32 PCs are now their least common denominator platform. People started shifting to 64 years ago and it's fairly common now, to the point that among Steam users, Win32 is ~2% usage. Could be higher amongst FFXIV users, but you pretty much can't buy a Win32 PC anymore unless you're an enterprise level customer.

    Yeah, I'd love for them to do it all in one go, but I don't see that happening. They'll update the way they did with SB and probably some unnamed patches. My guess is that's where the saddlebags are coming from is a small update on a part of the old infrastructure.
    The saddlebags are interesting because they've cited data transfer of character information between the world server and the instance servers as a reason for not having larger inventory multiple times. The saddlebag inventory is specifically not available when you're in an instance, which suggests to me they're adding that instead of more inventory because it lets them avoid the extra memory required on the instance server (in a dungeon you simply don't have access to that inventory so that server doesn't need to know what's in it).

    The glamour closet is the same thing in that it's also only available in specific locations and thus doesn't load the other servers at all.

    (I am a programmer, although I don't know what their backend looks like so some of this is speculation. )
    (6)
    Last edited by Tridus; 01-14-2018 at 06:53 AM.
    Survivor of Housing Savage 2018.
    Discord: Tridus#2642