


I am not repeating myself, ill just leave it as that, also you did not reply to what I was talking about, at allIt sounds like I'm repeating myself because the same points have been used to counter the argument against parsers and there has never been a rebuttal.
Either everyone in the game should be judged on their performance, or no one should. It's neither fair nor good game design to have some roles that have pressure on them to perform while another has next to none.
The root of the problem is ultimately a lack of teaching, but I don't see the devs bothering to rectify that issue any more than they've managed to wrangle the database problems.
And this became a discussion about parsers long before I showed up. :P



If you're referring to the last post on the previous page, yes, I read it: you were insisting that it's difficult for tanks to screw up in low level content and a bunch of other things that sidestep the question.
When a healer or tank fails at their role, not only do we know who failed but we know it immediately, and judgement usually falls upon them immediately.
Sometimes people will forgive them and just continue on. Other times they won't, but that's not a subject that's relevant to the discussion because it still avoids answering the real question.
How is it fair that two of the three roles can be so easily judged upon their performance while the third cannot?
And I KNOW the answer, just as everyone who's anti-parser does: it isn't.
It is completely and totally NOT fair that tanks and healers have an incentive to perform their roles well or be kicked while a terrible DPS can hide in a group of 3 others and will more than likely escape detection.
I've done dungeon runs as a DPS when I had yet to master (or grasp at all) the class I was playing and was absolutely slowing down the run and forcing the healer to work a lot harder to keep the tank alive for the duration of the extra long pulls. The irony is that it actually would've been the DPS' fault, had the healer gone OoM and we wiped.
There is no equivalent to that for tanks and healers for which they won't be kicked or the duty abandoned outright, because if they're playing as badly as I was and as badly as DPS can and yet still fly under the radar, the group would most certainly be wiping constantly.
This is not an equitable situation, and while I strongly feel this is mostly a problem because the game fails to properly educate DPS players on how to play their classes well enough to pass DPS checks and whatnot, it does not change how massively unfair this is to healers and tanks.
That's why every cry of "THINK OF THE TOXICITY PARSERS WILL BRING!!!" reeks of hypocrisy, because anyone saying that is being willfully ignorant of the fact that the tank and healer version of parsers has been in the game since launch...
Last edited by RichardButte; 01-11-2018 at 05:40 AM.
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