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  1. #11
    Player
    Rentahamster's Avatar
    Join Date
    Mar 2011
    Location
    Lindblum MRD50/THM50/LNC50
    Posts
    2,823
    Character
    Renta Hamster
    World
    Sargatanas
    Main Class
    Gladiator Lv 50
    Thank you mods, for moving this thread to the proper forum. As for the PGL changes, I'm liking what I see so far. It gives PGL a different playstyle than the other classes, and that increases variety.
    (1)
    ------------------------------------------------------------------------------------------------------

    My Threads: http://forum.square-enix.com/ffxiv/s...vBForum_Thread

  2. #12
    Player
    Viridiana's Avatar
    Join Date
    Mar 2011
    Posts
    3,481
    Character
    Aria Placida
    World
    Lamia
    Main Class
    Ninja Lv 88
    Quote Originally Posted by KRose View Post
    What if they consume MP per hit? Does it only consume MP during auto-attack rounds or does it consume MP for Light Strike/Pummel/Flurry as well?
    Light Strike/Pummel/Flurry will no longer exist as of 1.20, so that question can be definitively answered. . .
    (1)

  3. #13
    Player
    KRose's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    109
    Character
    J'inwa Tiao
    World
    Leviathan
    Main Class
    Conjurer Lv 35
    Oh crap, really? I saw that they weren't listed but I thought that was because they weren't really learned at an actual level... definitely wouldn't be a fan of losing those.
    (0)

  4. #14
    Player
    Rentahamster's Avatar
    Join Date
    Mar 2011
    Location
    Lindblum MRD50/THM50/LNC50
    Posts
    2,823
    Character
    Renta Hamster
    World
    Sargatanas
    Main Class
    Gladiator Lv 50
    Quote Originally Posted by KRose View Post
    Oh crap, really? I saw that they weren't listed but I thought that was because they weren't really learned at an actual level... definitely wouldn't be a fan of losing those.
    Well, we don't know that with 100% certainty yet, since there's the possibility that the devs don't consider those 0AP moves as "real abilities" per se. Their absence from the class change list doesn't bode well for their existence, however.
    (0)
    ------------------------------------------------------------------------------------------------------

    My Threads: http://forum.square-enix.com/ffxiv/s...vBForum_Thread

  5. #15
    Player
    KRose's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    109
    Character
    J'inwa Tiao
    World
    Leviathan
    Main Class
    Conjurer Lv 35
    Quote Originally Posted by Rentahamster View Post
    Well, we don't know that with 100% certainty yet, since there's the possibility that the devs don't consider those 0AP moves as "real abilities" per se. Their absence from the class change list doesn't bode well for their existence, however.
    That's kind of a scary thought. I wonder if they'll state if they'll still be in-game before we log into 1.20 and suddenly find them missing =x
    (0)

  6. #16
    Player
    Zenaku's Avatar
    Join Date
    Mar 2011
    Location
    FL,Hialeah
    Posts
    5,526
    Character
    Zenaku Yamada
    World
    Cactuar
    Main Class
    Conjurer Lv 50
    Quote Originally Posted by Arcell View Post
    Ethers? Really? Lol. Yeah, because 50 mp every once in a while is going to really sustain Pugilists and Monks. Maybe YOU should think or research before you post stuff like this.
    They are fixing both ALC and cooking so i don't see why they could not make pots that give 200+ mp or even a type of pot that give mp overtime.
    (0)
    Last edited by Zenaku; 11-21-2011 at 09:10 PM.
    Tactics Ogre: Let Us Cling Together Autographed By "Akihiko Yoshida Tarot Card Sweepstakes Winner

  7. #17
    Player
    KRose's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    109
    Character
    J'inwa Tiao
    World
    Leviathan
    Main Class
    Conjurer Lv 35
    Quote Originally Posted by Zenaku View Post
    They are fixing both ALC and cooking so i don't see why they could make pots that give 200+ mp or even a type of pot that give mp overtime.
    I think it's more the concept of potentially needing ethers for longer fights where as something like Lancer or Marauder doesn't need them to continue to perform to the best of their ability. I have no problem with it personally because I'll probably just end up making my own but I'm sure others do.
    (0)

  8. #18
    Player
    Zenaku's Avatar
    Join Date
    Mar 2011
    Location
    FL,Hialeah
    Posts
    5,526
    Character
    Zenaku Yamada
    World
    Cactuar
    Main Class
    Conjurer Lv 50
    Quote Originally Posted by KRose View Post
    I think it's more the concept of potentially needing ethers for longer fights where as something like Lancer or Marauder doesn't need them to continue to perform to the best of their ability. I have no problem with it personally because I'll probably just end up making my own but I'm sure others do.
    Ya i dislike the idea of pug/monk using MP to use fire,earth and wind i think that dumb making us Use MP to stay at our best perform while the others don't -.-

    I hope we have high MP count or it's going to suck.
    (0)
    Tactics Ogre: Let Us Cling Together Autographed By "Akihiko Yoshida Tarot Card Sweepstakes Winner

  9. #19
    Player
    Yazoo's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    123
    Character
    Yazoo Ramoir
    World
    Sargatanas
    Main Class
    Miner Lv 50
    We still don't know how much MP will regenerate new PGL abilities and combo.
    Anyway, new PGL concept looks interesting for me.
    (0)

  10. #20
    Player

    Join Date
    Mar 2011
    Posts
    327
    Quote Originally Posted by KRose View Post
    I think it's more the concept of potentially needing ethers for longer fights where as something like Lancer or Marauder doesn't need them to continue to perform to the best of their ability. I have no problem with it personally because I'll probably just end up making my own but I'm sure others do.
    Why not have pots for longer fights?
    I can understand if we had to use pots for solo content.
    When I think back to XI and older FF games I can't recall
    a single boss fight where you didn't have to use pots and
    downs.

    People already use food for fights, even though the current
    foods are likely offering little to no improvements.
    With re-balancing I say why not for those long fights.
    (0)

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