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  1. #81
    Player
    Settiesama's Avatar
    Join Date
    Mar 2016
    Posts
    593
    Character
    Setsuna Tribal
    World
    Balmung
    Main Class
    Summoner Lv 60
    This debate will never end.. But I have one resolve for the issue: People should stop expecting to get every single one and stop thinking they have the right to any hunt kills if they aren't even actually hunting. Hunts were designed to be hunted/spawned and killed by a small group, they were not made to be hunted and then have people sit around for half hour so people can finish dungeons or come back from afk inside their houses. If people are actively hunting in their shells etc, they would easily be able to keep track of respawn timers by watching others, same way we did it in XI. Easiest to start doing this after maints.

    If using 3rd party timer sites etc. was 'the correct thing to do' then SE would have designed it after having this kind of NM system since 2002. People are under no obligation to share their kills with others, which again, would be known by any serious hunters anyway. Of course, if you're working or at school when they kill it, chances are you're going to be missing them for a quite a few days anyway, but others in your LS or FC should be able to keep track.
    (2)

  2. #82
    Player
    BillyKaplan's Avatar
    Join Date
    Dec 2015
    Posts
    2,913
    Character
    Lho Polaali
    World
    Moogle
    Main Class
    Conjurer Lv 23
    Quote Originally Posted by Settiesama View Post
    People are under no obligation to share their kills with others, which again, would be known by any serious hunters anyway. Of course, if you're working or at school when they kill it, chances are you're going to be missing them for a quite a few days anyway, but others in your LS or FC should be able to keep track.
    Your two statements are contradictory. Even "serious hunters" have to go eat, sleep, go to school and work. And that's besides the fact spawning S ranks has a lot of luck involved in it in the first place so even the serious hunters might miss the hunt just because of luck. And then these people show up, kill the S rank on their own, lie on the tracker, and the best way anyone else has to try and get on with that S rank's kill is to either stalk that group or waste their every waking hour trying to spawn that S rank and hope for the best. And if they're not doing that, according to too many people in this thread, they're leeches and don't deserve the kill in the first place.
    No one here wants every single S rank kill, start reading the posts in the thread and stop going for the instant-anti-responses. SE didn't need to implement things in-game BECAUSE we had such good 3rd party utilities that didn't directly break the ToS. But now that those utilities don't work, by malicious intent, mind, we're asking for QoLs. I don't think it's unreasonable.
    (6)
    Last edited by BillyKaplan; 01-06-2018 at 12:22 AM.

  3. #83
    Player
    Settiesama's Avatar
    Join Date
    Mar 2016
    Posts
    593
    Character
    Setsuna Tribal
    World
    Balmung
    Main Class
    Summoner Lv 60
    Quote Originally Posted by BillyKaplan View Post
    But now that those utilities don't work, by malicious intent, mind, we're asking for QoLs. I don't think it's unreasonable.
    I guess I'm just bitter at those who keep expecting to get hunts and come in complaining after sitting around in their house for 15 minutes after call, and the mindset that people who spawn/find them HAVE to wait for others before killing, and getting shamed for not uploading timers.
    I have nothing against them putting in some kind of timer in game. As I read before in here, something like the weather npcs would be decent I do agree.
    (3)

  4. #84
    Player
    Unease_Lemming's Avatar
    Join Date
    Aug 2013
    Posts
    58
    Character
    Meena Ciel
    World
    Behemoth
    Main Class
    Warrior Lv 100
    Quote Originally Posted by Settiesama View Post
    I guess I'm just bitter at those who keep expecting to get hunts and come in complaining after sitting around in their house for 15 minutes after call, and the mindset that people who spawn/find them HAVE to wait for others before killing, and getting shamed for not uploading timers.
    This is not at all what this topic is about and I wish people would finally realize that.
    (4)

  5. #85
    Player
    BillyKaplan's Avatar
    Join Date
    Dec 2015
    Posts
    2,913
    Character
    Lho Polaali
    World
    Moogle
    Main Class
    Conjurer Lv 23
    Quote Originally Posted by Settiesama View Post
    I guess I'm just bitter at those who keep expecting to get hunts and come in complaining after sitting around in their house for 15 minutes after call, and the mindset that people who spawn/find them HAVE to wait for others before killing, and getting shamed for not uploading timers.
    I agree overall. The other day I solo'd an ARR A rank and it still took about 5 minutes from relaying to death. And THEN people showed up. Where were you for the past 5 minutes?!
    As for that last part, regardless of what the devs intended hunting has long since became a community activity. Marking the kill on the tracker for many is considered common courtesy. It helps everyone not waste their time on a thing, or know they need to work towards a thing that is (possibly) open. And despite what everyone else says in here, it levels the playing field. Yes, hunting is a competition. But without rules and agreements it becomes a toxic cesspool rather than a sport.
    (2)

  6. #86
    Player
    Darrcyphfeid's Avatar
    Join Date
    Nov 2017
    Posts
    280
    Character
    Darrc Feilyon
    World
    Faerie
    Main Class
    Dragoon Lv 90
    Quote Originally Posted by Settiesama View Post
    But I have one resolve for the issue: People should stop expecting to get every single one and stop thinking they have the right to any hunt kills if they aren't even actually hunting.
    This resolves nothing, and is not what reasonable people expect. Not what this thread expects. SE's assertion that hunts are competitive instead of cooperative flies in the face of the way they have hunts set up. The overwhelming majority of active hunters wouldn't even know how to spawn most S Ranks to begin with if not for cooperation. If you have 2 or 3 competing groups that do not relay, do not mark on Ariyala/other websites, and do not cooperate or communicate, hunts may as well not even exist. People outside of the 2 or 3 groups will only see A ranks when all groups aren't actively hunting for 2+ hours - not including any people going around soloing whatever A Rank they happen to stumble across during or after - and will very likely not see any ARR or HW S Ranks. Further, these groups will themselves trip one another up by virtue of not knowing which S Ranks were killed by the others, nor when, resulting in tons of wasted time and effort.

    Also, stop bringing up XI. This is not XI. This will never be XI. XIV is a super casual, "baby's first MMO" kinda experience that barely expects you to log 10 hours a week to remain current. XIV's target playerbase, therefore, wouldn't (...don't) spend 30 minutes tracking A Ranks, much less spend an hour or more trying to spawn something like Nunyunuwi or Senmurv. They can barely fit in their roulettes most days. You can shake your head at that, and I would join you, but that is the reality of this game and SE's approach to it. Hunts as they are now, both iterations of Diadem, and anything else partially borrowed from older MMOs are at odds with the game's design philosophy and should be addressed. Especially hunts, because as noted in nearly every post they're really toxic and full of entitlement in all directions.

    If using 3rd party timer sites etc. was 'the correct thing to do' then SE would have designed it after having this kind of NM system since 2002.
    Nah, man. You can't bring up FFXI as a defense when, quite frankly, XI was borderline insufferable without multiple third-party add-ons. Gearswap was a thing that existed for years - was encouraged by SE, even, with all the highly situational gear - but didn't have an in-game interface until 2014. In-game macros were limited to 6 (IIRC) lines, while add-ons allowed you technically infinitely long macros for use with whatever you wanted - you could compromise and use one of those to swap gear instead of going all in on the automation. In-game timestamps only displayed hour and minute, also until around 2014, whereas third-party add-ons provided that functionality for years. I could go on. It's not like they weren't requested for years upon years by the community.

    Further, Yoshi and team have made it their singular goal to be as far removed from XI and XIV 1.0 as possible - even if XI and/or XIV 1.0 did something better. Obligatory low-hanging fruit: XI Nyzul Isle vs XIV PotD and XI Skirmish vs XIV Diadem. Neither of those require third-party websites, granted, but the point is that there's no lineage - no building of ideas - to be had here. XIV either does its own thing, or takes ideas (for better or worse) from games like WoW. Expecting any sort of continuity from XI, or lessons from XI being learned for XIV, will end badly. See also: XIV 1.0 itself.
    (3)
    Last edited by Darrcyphfeid; 01-06-2018 at 01:29 AM.

  7. #87
    Player
    ServerCollaps's Avatar
    Join Date
    Jan 2012
    Posts
    2,177
    Character
    Mikon Chozo
    World
    Alpha
    Main Class
    Fisher Lv 100
    seems like someone had fun and messed around with all odin S rank respawns

    http://ffxiv.ariyala.com/HuntTracker/Odin
    (0)

  8. #88
    Player Theodric's Avatar
    Join Date
    Sep 2013
    Posts
    10,051
    Character
    Matthieu Desrosiers
    World
    Cerberus
    Main Class
    Reaper Lv 90
    Nobody should expect to be able to show up to every single spawn...though at the same time it is not unreasonable for people to expect a bit of good sportsmanship. Players who actively mess with spawn trackers are especially worthy of contempt. It may not technically be illegal but a lot of players put an immense amount of effort into spawning certain S ranks and it's utterly unfair to make it more difficult for them to keep track of which are available at the time.
    (2)

  9. #89
    Player
    Kewitt's Avatar
    Join Date
    Nov 2012
    Posts
    1,347
    Character
    Ewitt Rainbow
    World
    Balmung
    Main Class
    Fisher Lv 100
    If people do there b ranks they will find the a and s ranks.
    I like the current system as I have gotten more a and s done randomly in a zone. Then spending hours in groups trying to get to a fight over in 60 seconds.
    (2)

  10. #90
    Player
    Nicodemus_Mercy's Avatar
    Join Date
    Mar 2016
    Location
    Limsa Lominsa
    Posts
    942
    Character
    Nicodemus Mercy
    World
    Midgardsormr
    Main Class
    Sage Lv 100
    Honestly I wish they'd just retire the allied seal currency and have everything be purchased with centurio seals.
    (4)
    How many men am I involved with? Well that depends... do you mean men as in males? Or just midlanders?

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