Quote Originally Posted by Tonkra View Post
so as a black mage you dont have shockspikes, poison, bio, hp darin.. and as a whm you dont have shell (i only can see protect and stoneskin in the list from the descriptions), banish, dia well that sucks really for a great "reformation"

a reason more not to pay for the beta progress right now. thats a joke. 15 skills per class.

i imagine the discussion between the dev team:
"what the class has 16 skills? wtf. we talked about only implementing 15 skills for each class. ah well remove the cure skill from the conjurer so we dont violate our agreement."


is that a joke or what?

you can not make balancing according to just a stupid strict number? a mage often needs more skills than others.
CNJ doesn't even "need" 15 skills. Honestly, if I were going to design it to have no more than 15, the first thing I'd do is combine Protect and Shell. Furthermore, CNJ has never had Dia or Banish (to my knowledge). THM is getting an effect that restores their HP on next cast; no way to know at present if that's supposed to be Drain or what. They're also getting Stygian Spikes (THM never had Shock Spikes, so I don't know why you lumped that with BLM). So. . . we're losing, what, Poison and Astral/Umbral damage spells? Maybe Shell? Oh no! How ever shall we live?!