One thing I think a lot of people noticed in the recently posted action list was the absence of a lot of the core debuff spells (para, silence, etc). I'm curious... is this a shift in the battle system so that we don't need those spells/abilities, or just keeping the other mages from doing too much to open up design space for a debuff class or two? I was actually originally expecting that the debuffing duties in this original set of classes/jobs were going to be shifted onto the BRD, but they still seem mostly buff-focused.

I really enjoy buff/debuff classes so I hope there's one forthcoming. Though... as someone who played and really enjoyed RDM in FFXI, I would ask that RDM not be the main buff/debuff job this time around. Make that Scholar, or maybe Geomancer since Yoshida said that's popular and highly requested in Japan.(Actually, Scholar class -> Geomancer job could be a sweet combo. Or some kind of oracle/doomsayer -> Time Mage.) Let RDM be the magical fencer people keep wanting it to be. I think something that wasn't a straight-up caster but that behaved more like Dancer from FFXI but shot off spells instead of flourishes would be pretty sweet.