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Thread: Debuff class?

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  1. #11
    Player
    normalforce's Avatar
    Join Date
    Apr 2011
    Location
    Gridania
    Posts
    663
    Character
    Enyae Demetra
    World
    Excalibur
    Main Class
    Conjurer Lv 50
    Quote Originally Posted by Tonkra View Post
    so as a black mage you dont have shockspikes, poison, bio, hp darin.. and as a whm you dont have shell (i only can see protect and stoneskin in the list from the descriptions), banish, dia well that sucks really for a great "reformation"

    a reason more not to pay for the beta progress right now. thats a joke. 15 skills per class.

    i imagine the discussion between the dev team:
    "what the class has 16 skills? wtf. we talked about only implementing 15 skills for each class. ah well remove the cure skill from the conjurer so we dont violate our agreement."


    is that a joke or what?

    you can not make balancing according to just a stupid strict number? a mage often needs more skills than others.
    To be fair,
    CON Mag. 6 - Increases the defense of all party members within range of the target.
    does not specify whether or not it's physical defense or magical defense. Maybe it'll be one spell that does both, or we just get both Protect and Shell. Because I do find it odd that we'd get one and not the other.
    (0)
    Last edited by normalforce; 11-21-2011 at 10:18 AM.