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  1. #1
    Player
    Remedi's Avatar
    Join Date
    Feb 2014
    Posts
    2,556
    Character
    Remedi Maxwell
    World
    Cerberus
    Main Class
    Goldsmith Lv 90
    I tried to explain that using MCH example of bringing a raid dps that is integral to your rotation could be a solution, but seems I'm not making myself clear

    even using that DRK/PLD example for SAM in a non NIN comp (which happened) true it's rare but it's still possible
    (1)

  2. #2
    Player
    Lina_Slayer's Avatar
    Join Date
    Nov 2017
    Posts
    107
    Character
    Lina Slayer
    World
    Exodus
    Main Class
    Black Mage Lv 80
    Quote Originally Posted by Remedi View Post
    I tried to explain that using MCH example of bringing a raid dps that is integral to your rotation could be a solution, but seems I'm not making myself clear

    even using that DRK/PLD example for SAM in a non NIN comp (which happened) true it's rare but it's still possible
    I'd go as far as to say it is not only A solution as it is THE ONLY TRUE solution, SE please save this selfish meme for 5.0 it never worked and never will on StormBlood.
    (0)

  3. #3
    Player
    HaroldSaxon's Avatar
    Join Date
    Feb 2014
    Posts
    637
    Character
    Harold Saxon
    World
    Odin
    Main Class
    Thaumaturge Lv 90
    Quote Originally Posted by ManuelBravo View Post
    To test I use https://www.mooglemedia.com/blm-guide/ and have tested it in my opinion is one of the best guides out there. Second if your on PC their is a program that can measure your DPS called ACT (Active combat Tracker ). This is something that raid leaders use. I've worked some people to gauge that for me. To proof my point you can do all the testing that you like it still won't change the one key point...player experience that is needed to properly measure. Now then based on your analysis I can tell you one thing for sure. Not everyone is at the same point in terms of experience with raids. Some are better than others and can really shine. The problems is their experience during the battle. As a BLM one of the major problems is the casting times and CD vs the flow of battle. In other words it's no surprise BLM would be one of the lower DPS when they are constantly moving. I mean come on even in normal raids some BLM are completely incompetent and lack experience, don't understand basic mechanics, and are ignorant of the 80% cast off timer vs 100%. It's no surprise that BLM players think something is wrong. Once again basics that have been constantly talked about in various threads. Nothing new.
    Do me a favor - go read the guide. Its an alright guide, it has its issues and misses some things out, however nothing in that guide backs your argument up. Also, check the end of the guide - the mentions part. Then check my character name again.

    Also, there is a website that uses the method you talk about to generate statistics for each job - All the uptime figures people have quoted, the raw DPS numbers and raid dps numbers are taken from the same method you are talking about.

    Quote Originally Posted by Llugen View Post
    I don't intend to turn this thread into another Zera-vs-everyone-about-Raise thread, but I'll merely say your accusation of "peddling" is a bit of a low blow, particularly if you didn't spend any time reading our discussion in the thread (Edit: sorry I just read your response to the other thread, and I do agree that "something unique" should be put on, but that -something- should be in the spirit of Raise as off-GCD in my opinion). Certainly no one wants Raise as a GCD on the class as is the current implementation on the other job, but recovery tools are an important consideration for the job (yes recovery, not just shielding) to compete with the other jobs, and therefore it should be carefully considered.

    Making a dual caster comp viable might go a ways toward helping this issue kinda, since you're no longer "locking your group" out from access to raise on DPS if you bring BLM/SMN or BLM/RDM, however as you said, this is going to take some consideration, and I'm not sure I see this really becoming viable anytime soon, particularly as soon as 4.2.

    Aside from the Raise argument, EVERYONE wants more damage on the job, certainly, but the way that I really want to see that happen is through reliable procs. Thunder Ready and "Firestorm" (check out my other suggestion threads) would go a long way toward this, adding another Fire IV to your rotation inherently and simultaneously increasing the number of Thundercloud procs you get and their potency value through "Thundersting" (again, read my other suggestion threads). Furthermore, more procs inherently means more chances to move for brief spurts and weave off-GCDs. It's a win-win-win situation.

    Apparently I'm the only one who likes this idea, but lastly I want to see a passive party-wide stat buff coming from Enhanced Enochian like crit buff from BRD's songs. It wouldn't make the gameplay ANY different for the job, but because it's now buffing party members, parties would want BLMs more rather than just accusing them of being selfish. Currently, parties WANT RDMs and SMNs, they don't want BLMs, so careful consideration should be taken to figure out how this can be desirable. Even SAM could be "wanted" in DRK/PLD groups for slashing, if nothing else. There is zero benefit from bringing BLM outside "raw damage" which we already established isn't even actually true at the moment.
    I dislike the trend to make classes carbon copies of another. If I want to play a caster with a supportive role, i'd play SMN. If I want to play a carry role, i'd want to BLM (if its fixed). If I want to play Rez-mage, i'd play RDM. Lets not make all the classes copies of eachother. If all the casters could raise and multi caster comps were viable, it would be pretty broken imo to allow that many raises.

    Quote Originally Posted by Remedi View Post
    I tried to explain that using MCH example of bringing a raid dps that is integral to your rotation could be a solution, but seems I'm not making myself clear

    even using that DRK/PLD example for SAM in a non NIN comp (which happened) true it's rare but it's still possible
    The thing is, its still providing raidwide DPS. Even if its part of your rotation (and remember, Bard's buffs are also selfish too - so is trick attack, so is Embolden) - its still raid dps. Not every class should have raid dps. It would be pretty boring if every class did. Variety is the spice of life Lets actually have "DPS Carries" like SAM and BLM be viable options. They don't have to be optimal and meta in all fights - but if they are like SMN and close to the meta, its certainly a step forward.
    (8)

  4. #4
    Player ManuelBravo's Avatar
    Join Date
    Apr 2012
    Location
    Milpitas , CA
    Posts
    2,142
    Character
    Shinigami Zetta
    World
    Balmung
    Main Class
    Dragoon Lv 90
    Quote Originally Posted by HaroldSaxon View Post
    Do me a favor - go read the guide. Its an alright guide, it has its issues and misses some things out, however nothing in that guide backs your argument up. Also, check the end of the guide - the mentions part. Then check my character name again..
    Argh it's like beating a dead horse. Oh well with these I'm done unless you have some actual data. Lets take a couple of things into consideration;



    First: your sources;

    Quote Originally Posted by HaroldSaxon View Post
    Introduction
    Lack of Raid DPS
    This can be solved in a number of ways - however, I feel that part of the buff should increase the power to umbral hearts as there are situations where using Blizzard 4 is a dps loss. At the end of the day, BLM needs to have enough DPS to justify it not having utility, and its not even close to achieving that. http://xivrdps.herokuapp.com/ (thanks to /u/blackcatchen) - this isn't 100% accurate, as it favors the damage dealing classes rather than the source of the utility (as you can read here: http://xivrdps.herokuapp.com/changelog). But even with this favoring classes like SAM/BLM rather than Raid DPS classes - we get absolutely smoked. Even if you compare it to SAM (which has more DPS and doesn't have the uptime issues BLM has) - its inferior. And SAM also deserves buffs (along with RDM, but that's a whole different debate in my opinion as it has something absolutely unique).

    They are not really off, being that your being "Smoked" is more of player competence and understanding. Your source is more of estimation and like you mentioned not 100% and really gives no actual data just estimations. I'm referring to Trial runs, actual testing. Mine at least were of a set of various communities that have tested. If your raid leader or even yourself were to use ACT you may see a complete different perspective. Your estimated numbers may even lack recommended just to get a new perspective you should try it.

    Second; Play smart not hard

    I have taken a look at your character, Glad you have cleared content. However having SUM/BLM/RDM and BRD at 70 you can't really compare much in terms of actual experience with other jobs. Maybe you used BRD instead to clear? I Don't know. All you have proven is that it can be done. Kind of that controversy that DRK was broken yet it was able to clear Ultimate coil. what is your point with me looking at your character? Are we comparing achievements? completion? Jobs?

    I love BLM however I rather play smart and enjoy the game than make others compensate for my lack of dmg. Being that BLM is squishy healers have to work extra hard to keep them alive. ( From what I have seen and experienced.) Hence why SUM would be a prefer Mage dmg type being it's more flexible and does not depend much on staying in one place. Hence I have SUM as a back up when I can't really depend on my BLM. ( I hate having people carry me ) BLM may not be the most dependable for salvage content and it all really depends on how stubborn you want to be. I have tanked / DPS / and Magic DPS and over all I rather use close range on some and BLM for others. What is your point again? It's all a matter of personal perspective and experience. Now I will ask again do you have a link to an actual community that has tested your theory?

    Once again might want to check BLM past threads since last update to them.
    (0)
    Last edited by ManuelBravo; 01-04-2018 at 12:37 AM. Reason: character limit

  5. #5
    Player
    Kabooa's Avatar
    Join Date
    Sep 2013
    Posts
    4,391
    Character
    Jace Ossura
    World
    Gilgamesh
    Main Class
    Goldsmith Lv 100
    Quote Originally Posted by ManuelBravo View Post
    Argh it's like beating a dead horse. Oh well with these I'm done unless you have some actual data.
    FFLogs.

    Literally all the information from most if not all the high end players are posted there.
    (6)