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  1. #31
    Player
    Bourne_Endeavor's Avatar
    Join Date
    Sep 2015
    Location
    Ul'Dah
    Posts
    5,377
    Character
    Cassandra Solidor
    World
    Cactuar
    Main Class
    Dragoon Lv 90
    Quote Originally Posted by RiyahArp View Post
    blah blah "savage is so easy why arent they making it harder"

    ...census shows maybe 5% or less of NA on most servers clear OS4, and maybe 1000 people total Savage coil. The whole raid puffery gets old after awhile.
    People are upset because it's once again the devs taking our content and dumbing it down for people who can't be bothered to improve. First they took away story since they wasn't fair to non-raiders, then they gradually reduced to the difficulty. Now it's reaching a point where raiders have Ultimate and the last boss of Savage. Apologies I happen to want a challenge that doesn't still roll over after twelve deaths (Hi, Alt Roite).

    You don't want the more casual oriented content to get harder. So why are you allowed to tell us to "get over it" when you'd be crying how unfair it is if dungeons required more than a pulse?
    (16)

  2. #32
    Player
    AnimaAnimus's Avatar
    Join Date
    Feb 2012
    Posts
    1,344
    Character
    Cynric Zerr
    World
    Sargatanas
    Main Class
    Red Mage Lv 70
    Quote Originally Posted by Lelila38 View Post
    Which is complete bullshit. There are PCs, especially the older ones, that are far behind PS4. And noone ever says anything about them keeping the game back.
    Because a PC is easy to upgrade. Sometimes all older machines need is more ram or a cheap graphics card to catch up which can be done for nearly nothing.

    You cant just magically create a new console or upgrade your old one. Hence limitations.
    (8)

  3. #33
    Player
    AnimaAnimus's Avatar
    Join Date
    Feb 2012
    Posts
    1,344
    Character
    Cynric Zerr
    World
    Sargatanas
    Main Class
    Red Mage Lv 70
    Quote Originally Posted by Bourne_Endeavor View Post
    People are upset because it's once again the devs taking our content and dumbing it down for people who can't be bothered to improve. First they took away story since they wasn't fair to non-raiders, then they gradually reduced to the difficulty. Now it's reaching a point where raiders have Ultimate and the last boss of Savage. Apologies I happen to want a challenge that doesn't still roll over after twelve deaths (Hi, Alt Roite).

    You don't want the more casual oriented content to get harder. So why are you allowed to tell us to "get over it" when you're be decrying how unfair it is if dungeons required more than a pulse?
    I haven't raided since last coil since there has really been no need. They aren't even really raids, they are just bosses or primals by another name. Its like if FFXI had nothing but BCNMs to do at lvl cap.
    (0)

  4. #34
    Player RiyahArp's Avatar
    Join Date
    Oct 2017
    Posts
    1,471
    Character
    Riyah Arpeggio
    World
    Exodus
    Main Class
    Scholar Lv 90
    wow, 2% off. Like that matters. Face facts, the vast majority of people in this game barely clear the hardest raid, yet alone complain its too easy. But so many people talk down difficulty on forums despite every single time they actually made raids harder than the current tier, completion dropped like a rock. If they listened to raiders and made it harder again, all that would happen is the pug scene would die and all the forum talkers would be wondering why its so hard to fill or replace static members. raiders in this game are idiots, give them have a chance, and they'd beg for gordias back to assuage their egos

    Quote Originally Posted by Bourne_Endeavor View Post
    People are upset because it's once again the devs taking our content and dumbing it down for people who can't be bothered to improve. First they took away story since they wasn't fair to non-raiders, then they gradually reduced to the difficulty. Now it's reaching a point where raiders have Ultimate and the last boss of Savage. Apologies I happen to want a challenge that doesn't still roll over after twelve deaths (Hi, Alt Roite).

    You don't want the more casual oriented content to get harder. So why are you allowed to tell us to "get over it" when you'd be crying how unfair it is if dungeons required more than a pulse?
    because people like you whined and moved en masse to gilgamesh because you couldn't handle it being harder. You're assuming the lot of you could even deal with raised difficulty; you couldn't with gordias, nor with midas, and if they increased it, you'd not be able to deal with it again. Challenge, hell. People here complaining about it being easy when hard literally killed the raid scene and took not just easing savage difficulty down with the last tier of HW, it took a big streamlining of the entire pve rotation too.
    (28)
    Last edited by RiyahArp; 01-03-2018 at 02:00 AM.

  5. #35
    Player
    ThirdChild_ZKI's Avatar
    Join Date
    Jan 2014
    Posts
    3,229
    Character
    Lace Valeria
    World
    Jenova
    Main Class
    Machinist Lv 80
    I don't think it's so much wanting to stroke their own egos but exactly what Bourne said. Remember when "Expert" roulette was a challenge? Pharos Sirius does. Remember Second Coil? Remember Crystal Tower? Sure, they were a headache back in their respective times, but not only were they fun, they were fun because they were a challenge. However comma for anyone who's been around for a while, well, even someone who hasn't, steadily watching the bar get lower isn't enjoyable. At this point, I almost feel punished for pushing myself to be good at the game. I'm not the best, and sure there's far better players, but at some point it really starts to feel like there's no point in being good when you can just sit and wait for the handout or the bar to be lowered.
    (5)

  6. #36
    Player
    HyoMinPark's Avatar
    Join Date
    Feb 2016
    Location
    Lavender Beds, Ward 13, Plot 41
    Posts
    7,339
    Character
    Hyomin Park
    World
    Cactuar
    Main Class
    Sage Lv 92
    The irony of accusing people of making assumptions while simultaneously also making assumptions.

    Edit, because I’m not going to use up another post count: If you’re allowed to complain about the state of PvP, Riyah, why aren’t raiders allowed to complain about the state of Savage raids? If it’s not content you’re doing and/or interested, why do you care if they ask for it to be a little bit harder?
    (8)
    Last edited by HyoMinPark; 01-03-2018 at 02:17 AM.
    Sage | Astrologian | Dancer

    마지막 날 널 찾아가면
    마지막 밤 기억하길

    Hyomin Park#0055

  7. #37
    Player Theodric's Avatar
    Join Date
    Sep 2013
    Posts
    10,051
    Character
    Matthieu Desrosiers
    World
    Cerberus
    Main Class
    Reaper Lv 90
    It's a real shame. I adore things like the original Amdapor Keep and Pharos Sirius. They were technically optional dungeons and pretty tough at the time. Not impossible to overcome by any means but everybody in a group needed to pay attention and not ignore mechanics or slack off in regards to dishing out damage. Both were adjusted...and pretty much every dungeon since has been rather simple.

    The Vault was a pleasant exception though even that suffered adjustments to lessen the difficulty.
    (8)

  8. #38
    Player
    ThirdChild_ZKI's Avatar
    Join Date
    Jan 2014
    Posts
    3,229
    Character
    Lace Valeria
    World
    Jenova
    Main Class
    Machinist Lv 80
    Quote Originally Posted by Bourne_Endeavor View Post
    People are upset because it's once again the devs taking our content and dumbing it down for people who can't be bothered to improve.
    Oh! Oh! Like 4.0 PvP! Right, Riyah?
    (3)

  9. #39
    Player RiyahArp's Avatar
    Join Date
    Oct 2017
    Posts
    1,471
    Character
    Riyah Arpeggio
    World
    Exodus
    Main Class
    Scholar Lv 90
    Quote Originally Posted by ThirdChild_ZKI View Post
    I don't think it's so much wanting to stroke their own egos but exactly what Bourne said. Remember when "Expert" roulette was a challenge?.
    And people hated pharos sirius and left it en masse whenever it popped up, if I recall. the same people who talk about raids being too easy will complain about how people can't even do a basic farm party. What do you think happens when you suddenly raise the difficulty then? If expert got harder, it wouldn't be more fun for you, because anything in this game is only a challenge once; after that its a nuisance.

    Quote Originally Posted by ThirdChild_ZKI View Post
    IOh! Oh! Like 4.0 PvP! Right, Riyah?
    Hey, i healed in 3.0 pvp. You were using your ezmode ranged dps. you want to talk about hard, you should have probably tried the job that actually had it hard back then, to the point it dragged down all the queue times because so few people stuck with it.
    (10)
    Last edited by RiyahArp; 01-03-2018 at 02:25 AM.

  10. #40
    Player
    HyoMinPark's Avatar
    Join Date
    Feb 2016
    Location
    Lavender Beds, Ward 13, Plot 41
    Posts
    7,339
    Character
    Hyomin Park
    World
    Cactuar
    Main Class
    Sage Lv 92
    Quote Originally Posted by RiyahArp View Post
    And people hated pharos sirius and left it en masse whenever it popped up, if I recall. the same people who talk about raids being too easy will complain about how people can't even do a basic farm party. What do you think happens when you suddenly raise the difficulty then? If expert got harder, it wouldn't be more fun for you, because anything in this game is only a challenge once; after that its a nuisance.
    It would be a progressive increase in difficulty: Deltascape being “entry-level” difficult, Sigmascape upping the difficulty to something closer to Creator levels, and then the final tier raising the bar to something close to Midas (because I hear a lot of good talk around the difficulty of the Midas tier). Keeping everything the same difficulty (or lowering it) makes the content stale.

    And the solution to the latter part of your post is simple—people need to get better and practice instead of joining farm groups that they have no business being in (like the tank that was in one of my many V4S groups who had actually never cleared, but said “I’ve done V4N; shouldn’t be that much harder”).

    I ask you again: if other people are allowed to complain about the state of their favorite pieces of content (casual crowd with dungeons, PvP lovers with PvP), why can’t raiders voice their concerns and complaints when their content grows stale?
    (8)
    Sage | Astrologian | Dancer

    마지막 날 널 찾아가면
    마지막 밤 기억하길

    Hyomin Park#0055

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