
Originally Posted by
zaviermhigo
One thing I thought was cool about XI were the homelands. They should have this for XIV, please PLEASE PLEASE. While not really a homeland automatically we could have encampments in certain regions where they talk about our homelands. For those who played XI think Kazham and mithras. But for XIV we have clans, so add a moon keeper somewhere in the black shroud, have a dunesfolk encampment in thanalan, and make sure to have encampments for elezen too, just because its their land first doesn't mean they don't maybe have one major city or town (small size) that is made predominantly of their race. My boyfriend is a hellsgaurd and when we read that lore we wanted to meet the hellsguard by the volcano and see the "keepers of hell." I'd like fame but I'd like fame to be attached to quest they know you're likely to do, not main storyline but guild quests, if you do stuff for your guild which is in one of the three city-states why wouldn't you become more famous? Do a tiered system, you get crap fame for sidequests from npcs, you get better fame from Guild quests, you get even better fame for grand company, and maybe a little less fame for main storyline, since its secretive, you would only get fame in a way that people in that organization know you.
If anyone is playing skyrim right now, to become a thane in the other holds, you have to do 5 good deeds and when you do one major deed for the city like the Nettlebane quest people pass by you and say "oh hey I know you, you save blah blah", while we can't do that in XIV, I'm thinking the things you do should all tie into fame not just fodder easy quests.