Here's how I see it. We all know in the DPS scene, MNK is considered to be a "selfish" DPS (no raidwide utility besides weak little bortherhood). WAR is much the same way when it come to tanks, they have Shake It Off, and that's pretty much it. DRK should, just for the sake of variance have more utility than WAR, but less than PLD, in an ideal situation, while being able to keep competitive in damage. Chrono I've read all your threads and frankly, I agree with you that DRK has nothing that other tanks don't do better, and has nothing that makes people look its way, which is something that should be addressed.
I mean, why have a tank around that the other tanks perform better than? If there's no incentive for the class but looks it quickly loses its appeal to a lot of players, especially with only three tanks, variety in skillsets is a must. SE has kinda failed to make DRK noticeable compared to WAR or PLD, which sucks because there's a lot of potential there for a truly unique class, and I think a lot of people have been seeing this lately, and speaking up is what the community should do when a problem like this arises.